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Advanced [show]


Spear Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He carries with him a set of halberds on his belt, each one with a amber on the hilt. His broad hat is riddled with cuts and holes. His fierce blue eyes like to dwell on things.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He got into the Interpreter business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Interpreter work with an outfit from a few towns over. Interpreter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Doctor, but doesn't like to broadcast it.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he'd like to take his coworkers down a peg

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Interpreter

Voice: Voice breaks

Attributes [hide]

Spear Of Ale, Male Tabaxi Ranger 4
Medium (6'1") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)11 (+0) 15 (+2)12 (+1)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 28000 sp.


Social Check DCs


Aramil Murphy, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses well, wearing yellow shirts, loose pants, and blazers most of the time. He carries with him a set of sais, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is cut jaggedly and amateurishly. His blue eyes are passionate and lively.

Personality: He can speak with the recently deceased. He is obsessed with finding treasure.

History: He was born in a small desert village. His parents enrolled him in a Monk school at a young age so that he could practice his necromantic talents. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting, Gifted. Bonds: Attractive, Adventurer, Nature. Occupation: Stylist

Voice: Farmer accent

Attributes [hide]

Aramil Murphy, Male Half-Elf Monk 2
Medium (5'1") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)12 (+1) 9 (-1)15 (+2)
Skills Arcana +3, Deception +4
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 170 gp.


Social Check DCs


Gorfel Home, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He carries with him a set of bastard swords on his belt, each one with a amethyst on the hilt. His black hair is still thick. His thin eyebrows rest above his beady amber eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. Due to his spouse's obsession with being a Brewer they were divorced and he won custody of their son. He worked as a Interpreter, and he later adopted a second son.

Motivation: Regain custody of his son; and doesn't want to be a interpreter and was forced into it by his family

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Family, Rich. Occupation: Interpreter

Voice: Spanish accent

Attributes [hide]

Gorfel Home, Male Half-Orc Ranger 3
Medium (6'8") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)11 (+0) 11 (+0)13 (+1)
Skills Arcana +2, Medicine +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 200 gp.


Social Check DCs


Lone Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and he perpetually has his shortspear ready. His lavender fur is heavily combed to the left. He wears round tiny glasses practically rammed into his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has all his life been fascinated with writing.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He ran away from his former home and has been making his living as a Cook for the past few years.

Motivation: Sabotage a competitor; and expand his business

Ideals: Fighting, Artistic. Bonds: Job, Religious, Enemies. Occupation: Cook

Voice: Uses lots of figures of speech

Attributes [hide]

Lone Mirror, Male Tabaxi Monk 2
Medium (5'5") Tabaxi, Neutral Good (CR 2)
Armor Class 14
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)10 (+0) 11 (+0)10 (+0)
Skills Persuasion +2, Sleight of Hand +6
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 140 gp. White pearl (140 gp). Smoky quartz (50 gp). Obsidian (10 gp). 4 Antitoxin.


Social Check DCs


Gerald Mori, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a brown coat over a white low-cut shirt, and a top hat upon his head. He has a small bristly mustache and wavy blonde hair. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: Eccentric and domineering, Gerald will drive conversation. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was very strict, and drilled into him lessons on being the perfect gentleman. He used his abilities to trick people and travel the world for free.

Motivation: He wants nothing more than to rejoin the army; and he doesn't get along with people that don't share his tastes

Ideals: Extrovert, Impeccable. Flaws: Ugly. Bonds: Religious, Military. Occupation: Stableman

Voice: Jittery and nervous

Attributes [hide]

Gerald Mori, Male Human Warrior 10
Medium (6'2") Human, Neutral Evil (CR 10)
Armor Class 11
Hit Points 109 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 19 (+4)14 (+2) 15 (+2)18 (+4)
Skills Acrobatics +5, Perception +6
Senses Passive Perception 16
Languages Common, Terran, Halfling
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +6

Possessions: 2200 gp. A roughly beaten golden orb (130 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Fire opal pendant on a fine gold chain (500 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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