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NPC Generator

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Advanced [show]


Nalral Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a custom-built plate barding that's adorned with brown lining and desert motifs, and a wedding ring on his right hand. He keeps his white hair in a pixie cut. He has several tiny aquamarine earrings on each ear.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Nalral was born the youngest of three triplets. His first spouse was a Miller, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Nalral never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love; and an old rival family wants him found

Ideals: Philantrophist, Gifted. Bonds: In love, Rich, Family. Occupation: Butcher

Voice: Rolls R's

Attributes [hide]

Nalral Dankil, Male Dwarf Adept 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)8 (-1) 11 (+0)13 (+1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 110 pp. 1 Breastplate.


Social Check DCs


Naal Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries a battered mace and tarnished falchion as well. With bright blonde hair and a scraggly beard. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He never swears and excessively uses polite adverbs when speaking. He is obsessed with a lost civilization.

History: He was born several months after his father was called into army service. Naal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting, Optimist. Bonds: Attractive, Adventurer, Military. Occupation: Masseuse

Voice: Spanish accent

Attributes [hide]

Naal Koehlanna, Male Elf Expert 3
Medium (5'3") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)16 (+3) 10 (+0)12 (+1)
Skills Perception +2, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven, Halfling, Undercommon, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1400 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Vonbin Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his silver hair down. His fair skin shows little sign of his aristocratic breeding.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and he loathes his own lifestyle

Ideals: Extrovert. Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive. Occupation: Spice Merchant

Voice: Thin and wheezing

Attributes [hide]

Vonbin Loderr, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)12 (+1) 14 (+2)10 (+0)
Skills History +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 700 sp.


Social Check DCs


Silvo Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear ponchos typically of a light brown in addition to tight pants. His hair is silver and curly. His gray eyes dart from person to person.

Personality: His tongue was cut out and he uses sign language. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: The child of a Navigator, who enjoyed hunting, Silvo was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Silvo took refuge in the ruined castle and found the beat up lance and armor he uses now. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He's repulsed by the PC; and to end his boredom

Flaws: Disease, Antagonistic, Secretive, Mundane. Bonds: Nature. Occupation: Bather

Voice: Draws out vowels

Attributes [hide]

Silvo Whispermouse, Male Halfling Adept 11
Small (3'4") Halfling, Neutral Evil (CR 11)
Armor Class 13
Hit Points 52 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)11 (+0) 15 (+2)12 (+1)
Skills Arcana +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333200

Possessions: 1800 gp. Jeweled electrum ring (4000 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). Black velvet mask with numerous citrines (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bruz Brady, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with green colored cloaks and clothing. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is chestnut and curly. He wears an eyepatch.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born a particularly ugly child, much to the horror of his parents. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Justice. Flaws: Ugly, Insomniac. Bonds: Mentor, Adventurer. Occupation: Roofer

Voice: Hissing voice

Attributes [hide]

Bruz Brady, Male Half-Orc Bard 17
Medium (6'6") Half-Orc, Neutral Good (CR 17)
Armor Class 12
Hit Points 64 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 13 (+1)14 (+2) 15 (+2)13 (+1)
Skills Intimidation +7, Performance +7
Senses Passive Perception 12
Languages Common, Orc, Halfling, Auran
Attacks Melee +10 / 5d4+4, Ranged +8 / 5d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1644443

Possessions: 10000 gp. Black star sapphire (1500 gp). Tiger eye turquoise (16 gp). Eye agate (16 gp). Alexandrite (700 gp). Tiger eye turquoise (16 gp). Chalcedony (70 gp). Zircon (70 gp). Azurite (16 gp). Bloodstone (70 gp). Black pearl (700 gp). Pink diamond (6000 gp). Zircon (70 gp). Fiery yellow corundum (1500 gp). Banded agate (16 gp). Tiger eye turquoise (16 gp). Lapis lazuli (16 gp). Freshwater pearl (16 gp).


Social Check DCs

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