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NPC Generator

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Advanced [show]


Khrosh Marley, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he has the majority of his body covered in plate. He has a very tight haircut. His thin eyebrows rest above his beady gray eyes.

Personality: He is overprotective of those who hire his services. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic. Bonds: Guardian. Occupation: Herbalist

Voice: Dutch accent

Attributes [hide]

Khrosh Marley, Male Half-Orc Warlock 14
Medium (6'3") Half-Orc, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 109 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)11 (+0) 10 (+0)12 (+1)
Skills Animal Handling +5, Athletics +7
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Delg Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a black shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His tied-back hair is golden. His eyes are likewise green. His teeth are white and perfect.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a minor phobia of water and hates getting wet.

History: The child of northern immigrants he idolized his father. After coming to the age of reason, Delg took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the north, certain he would find work there.

Motivation: He feels threatened by others.

Ideals: Justice, Gifted. Flaws: Fearful. Bonds: Attractive, Immigrant. Occupation: Actor

Voice: Old thin voice

Attributes [hide]

Delg Stoutale, Male Dwarf Druid 8
Medium (4'5") Dwarf, Neutral Good (CR 8)
Armor Class 10
Hit Points 49 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)17 (+3) 17 (+3)11 (+0)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Druidic, Elven
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464332000

Possessions: 900 gp. Amber (100 gp). Alexandrite (200 gp). Banded agate (13 gp). Jade (100 gp).


Social Check DCs


Efferil Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He sports white clothing, slightly heavier than average wear. His blonde hair is slicked back into a classic pompadour. His ears are large.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His childhood dream was to be a Bellfounder, but he was a colossal failure. He has been a successful dealer in antiques buying low and selling high.

Motivation: To be a Bellfounder again.

Ideals: Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Military, Job. Occupation: Tanner

Voice: Switch between two voices

Attributes [hide]

Efferil Mellerelel, Male Elf Monk 13
Medium (5'1") Elf, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 60 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)15 (+2) 20 (+5)18 (+4)
Skills Sleight of Hand +7, Survival +9
Senses Passive Perception 15
Languages Common, Elven, Infernal, Halfling
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3

Possessions: 4000 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). 1 Medium magic item.


Social Check DCs


Shane Willoughby, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a small hat to cover his moderate length brown hair. His blue eyes are passionate and lively.

Personality: Calm and collected, he is a well trained Miller. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He is the product a well kept family trust fund and as such has never really known need. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miller work with an outfit from a few towns over. Miller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult.

Ideals: Logical. Bonds: Rich, Attractive, Job. Occupation: Miller

Voice: High pitched and raspy

Attributes [hide]

Shane Willoughby, Male Human Commoner 11
Medium (5'4") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 66 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)15 (+2) 8 (-1)11 (+0)
Skills Deception +4, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2400 gp. Large well-done wool tapestry (500 gp). Black velvet mask with numerous citrines (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Silver chalice with lapis lazuli gems (100 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp). Black velvet mask with numerous citrines (100 gp).


Social Check DCs


Shivering Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears tattered old clothes. His top hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: The child of eastern immigrants he idolized his mother. Shivering was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Shivering decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Hunter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac.

Ideals: Justice. Flaws: Ugly. Bonds: Military, Immigrant, Criminal record. Occupation: Hunter

Voice: Draws out vowels

Attributes [hide]

Shivering Shoe, Male Tabaxi Expert 8
Medium (5'11") Tabaxi, Neutral Evil (CR 8)
Armor Class 13
Hit Points 67 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)12 (+1) 10 (+0)17 (+3)
Skills Deception +6, Investigation +4
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1300 gp. Amber (100 gp). Carnelian (50 gp). Violet garnet (900 gp). Moonstone (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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