Norman Eastoft, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'5" and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His right leg appears badly burned and disfigured. His red hair is greying along the sides and has receded to reveal a widow's peak. He has gleaming, smiling green eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was raised by priests from a young age. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Flaws: Selfish. Bonds: Adventurer, Religious, Mentor. Occupation: Scribe
Voice: Spits words with contempt
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Auran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 130 gp.
Gennal Berevan, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears long strands of jet and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are brown and catlike.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is an amazing painter.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He inherited the family business which he has now maintained for 7 years.
Motivation: Balancing his hectic life and new Knight responsibilities is difficult; and expand his business
Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Knight
Voice: Uses sign language
Attributes [hide]
Medium (5'0") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 13 (+1) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Infernal, Auran
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
Possessions: 11000 cp.
Wiggan Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has moderate length brown hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Flattery will make him almost putty in your hands.
History: He was born several months after his father was called into army service. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Flaws: Selfish, Fearful. Bonds: Rich, Adventurer, Military. Occupation: Junk Dealer
Voice: High pitched, excited
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 62 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 11 (+0) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 10000 sp. Old masterpiece painting (2400 gp). Old masterpiece painting (2400 gp). Brass mug with jade inlays (300 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Gold dragon comb with red garnet eye (1700 gp). Silver comb with moonstones (600 gp).
Arumawann Munggen, Male Gnome [Permalink]
Personal [hide]
Description: He is dressed in a clean red cloak covering his clean studded leather, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'5" when asserting himself. His moppish red hair is in a traditional bowl cut. His thin eyebrows rest above his beady brown eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. He can't help but pocket interesting objects he comes across
History: He was born in the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has recently gotten a pet goose that steals things from people.
Motivation: Expand his business.
Flaws: Ugly, Antagonistic. Bonds: Criminal record, Immigrant, Job. Occupation: Map Maker
Voice: Strong lisp
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 18 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 12 (+1) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Gnome, Elven
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 |
Possessions: 7000 sp. Chrysoberyl (150 gp). Freshwater pearl (5 gp).
Osco Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: This man usually wears his red robe and has his monstrous two handed axe always slung over his shoulder, and sports empty pouches on his belt. His feathered hat is riddled with cuts and holes. His green eyes have a joyful gleam in them most of the time.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Osco was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barkeep. He became a Barkeep soon after.
Motivation: To be a Engraver again; and sabotage a competitor
Flaws: Ugly, Impulsive. Bonds: Enemies, Poor, Job. Occupation: Barkeep
Voice: Slow speaker
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 28 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 15 (+2) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Giant, Draconic
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
Possessions: 3000 sp.
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