Quick Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He has a moderate pudge and is not very fit. He has wavy brown fur. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: This man loves painting and to teach people painting more than just about anything. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was raised in a plains tribe. He dropped out of school to support his sick mother, and resented it. Due to his spouse's obsession with being a Spice Merchant they were divorced and he won custody of their son. He worked as a Glassblower, and he later adopted a second son.
Motivation: He wants revenge against drow; and to share knowledge with the world
Ideals: Artistic, Logical. Bonds: Family, Nature, Enemies. Occupation: Glassblower
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 6)
Armor Class 14
Hit Points 31 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 12 (+1) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aldous Callan, Male Half-Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has no hair. His eyes are a pleasant green.
Personality: His tongue was cut out and he uses sign language. He would rather hide behind his crafts than deal with other people.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He has never given up on his singing dream.
Motivation: To get a good night's sleep; and to clean up the streets
Ideals: Artistic, Gifted. Flaws: Ugly, Disease, Shy, Insomniac. Occupation: Weaver
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 150 gp.
Raymond Gentry, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He typically wears white cloth garments or leather armor. His brown hair is cut short. He wears crescent spectacles with a black brim.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Animals are drawn to him, and he is able to talk to them.
History: Born in the west to a Tailor, Raymond learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tailor work with an outfit from a few towns over. Tailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often.
Ideals: Athletic, Optimist, Gifted. Bonds: Job, Immigrant. Occupation: Tailor
Voice: Strong lisp
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 17 (+3) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Terran, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp.
Berrian Othronus, Male Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a tan collared shirt and brown pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His silver hair, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born a particularly ugly child, much to the horror of his parents. Like his father and his brother before him, after school he went straight into learning to become a Mortician. He struck the Mortician job and began his own company from there.
Motivation: Doesn't want to be a Mortician and was forced into it by his family; and expand his business
Flaws: Shy, Impulsive, Ugly. Bonds: Job, Family. Occupation: Mortician
Voice: Soft and mumbly
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Auran, Druidic, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
Possessions: 160 gp.
Zunn Cornish, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a grey shirt with thin violet vertical stripes and brown pants. He has wavy silver hair. His violet eyes dart from person to person to random spaces in the air.
Personality: He is mildly Half-Orc supremacist, though he does not identify as such. A true patriot, Zunn would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Zunn was raised in a hard working conservative environment. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He then took over the family business and is one of the better Armorer for hire.
Motivation: Wants to open a new tavern.
Flaws: Racist. Bonds: Military, Job, Adventurer. Occupation: Armorer
Voice: Italian accent
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 17 (+3) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 100 sp.
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Their contribution stands as a beacon of hope for all adventurers!
