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Advanced [show]


Ur-Dag Barclay, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear grey pants and tee shirts. His skin is fair and his fingers are delicate and long. With bright blonde hair and a scraggly beard. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He invites people to come help in his community garden.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Seamstress. He has set out to sabotage the competition.

Motivation: To be a Stableman again; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Ugly, Disease, Insomniac. Bonds: Job. Occupation: Seamstress

Voice: Scandinavian accent

Attributes [hide]

Ur-Dag Barclay, Male Half-Orc Expert 2
Medium (6'8") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)11 (+0) 9 (-1)11 (+0)
Skills Medicine +1, Performance +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 180 gp.


Social Check DCs


Aura Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown broad hat and brown clothes. He carries with him a set of daggers, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His beige fur, when down, is lengthy. He has a tattooed face.

Personality: Aura wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He feeds upon the attention of others.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. He was granted necromantic powers by his dying sister.

Motivation: He has a rivalry with the Church that dominates his actions; and further expansion of business

Ideals: Fighting, Disciplined, Gifted. Bonds: Attractive, Job, Religious. Occupation: Assassin

Voice: Speaks like tongue is numb

Attributes [hide]

Aura Mist, Male Tabaxi Wizard 10
Medium (5'11") Tabaxi, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 40 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)11 (+0) 13 (+1)11 (+0)
Skills Religion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: Freshwater pearl (10 gp). Zircon (40 gp). Emerald (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gorbundus Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a mite stocky and has a large black mantle and cape that has been intricately interwoven into his red robe. He keeps his blue crest in a pixie cut. His eyes are likewise red.

Personality: He never swears and excessively uses polite adverbs when speaking. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He is untrained/undisciplined, which makes him dangerous.

Motivation: He has a crush on the local Beggar; and wants a kiss

Ideals: Optimist. Flaws: Fearful, Insane. Bonds: Slave, Has a crush. Occupation: Interpreter

Voice: Raspy

Attributes [hide]

Gorbundus Mohradyllion, Male Dragonborn Aristocrat 8
Medium (6'3") Dragonborn, Neutral Good (CR 8)
Armor Class 11
Hit Points 43 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)13 (+1) 13 (+1)10 (+0)
Skills History +4, Survival +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1400 gp. 1 Minor magic item.


Social Check DCs


Thorin Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is generally well dressed albeit a few years behind the times. His golden hair is slicked back into a classic pompadour. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a habit of throwing himself into exceedingly dangerous situations.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted from career to career and currently works as a Ploughman.

Motivation: Wants to work out more often; and to prove his worth to the world

Ideals: Athletic, Joker, Artistic. Flaws: Impulsive. Bonds: Attractive. Occupation: Ploughman

Voice: Sounds elderly

Attributes [hide]

Thorin Ungart, Male Dwarf Aristocrat 9
Medium (4'5") Dwarf, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 77 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)17 (+3) 11 (+0)15 (+2)
Skills Arcana +6, Deception +5
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Sylvan, Elven
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Nash, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a blue armored body suit, with a simple black line shooting up and back down. His chestnut hair is lengthy. His face is covered beneath a completely black helmet.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Spy arts, while his mother instructed him in etiquette, music and courtly manner. A freak accident while working with his Engraver father left him crippled. He became a Spy soon after.

Motivation: Someone believes him a fraud; and wants to open a new tavern

Flaws: Disease. Bonds: Enemies, Job, Rich. Occupation: Spy

Voice: Uses sign language

Attributes [hide]

Don Nash, Male Human Fighter 7
Medium (5'3") Human, True Neutral (CR 7)
Armor Class 10
Hit Points 38 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)9 (-1) 11 (+0)10 (+0)
Skills Deception +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 700 gp. Banded agate (7 gp). Eye agate (7 gp). Red spinel (120 gp).


Social Check DCs

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