Ombul Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: This man is very fat, and wears a grey tunic with black highlights, and long green pants that bunch up around his shoes. His blonde hair is long and unkept. He wears crescent spectacles with a black brim.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He got into the Fortune-teller business at a young age. Over the years he perfected his riding and shooting skills. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to open a new tavern; and find a way to reverse the transformation of his sister
Ideals: Opinionated. Flaws: Ugly, Disease. Bonds: Job, Nature, Family. Occupation: Fortune-teller
Voice: Dutch accent
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1900 sp.
Thoradin Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'5". He dresses like a well dressed Painter does, and his gloved hand is found clutching a bastard sword. His golden hair has been sun bleached extensively. He has a tattooed face.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an athlete and attended two major summer competitions. He never won. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He wants nothing more than to rejoin the army; and he is unsatisfied with his job
Ideals: Philantrophist, Entrepeneur, Athletic. Bonds: Job, Military. Occupation: Painter
Voice: Whispers
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 18 (+4) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Terran, Druidic, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 130 pp.
Patrick Mellegaard, Male Half-Elf [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears pastel leather gloves, a pastel jacket, and tight pants. His skin is also unnaturally pale. He has shaved his head bald. His ears are large.
Personality: He is almost excessively polite to everyone, even when angry. He also hits on women, regardless of circumstances.
History: Patrick was raised in a hard working conservative environment. Like his father and his brother before him, after school he went straight into learning to become a Beggar. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's attracted to the PC; and he would like to get married and retire
Flaws: Ugly, Shy. Bonds: Has a crush, Job, Immigrant. Occupation: Beggar
Voice: Sounds elderly
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 300 gp. 1 Climber’s kit. 1 Backpack.
Ulblyn Underbough, Male Halfling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his hair in dreadlocks. He wears large thick round spectacles.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born to a Beggar, his mother struggled to pay the bills. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Expand his business; and further expansion of business
Ideals: Impeccable. Bonds: Attractive, Job, Poor, Guardian. Occupation: Painter
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 2)
Armor Class 14
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Terran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: Golden yellow topaz (600 gp). Brown-green garnet (130 gp). 1 Masterwork Light wooden shield.
Gûnd Chester, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears dark leathers with embroidery. He has dyed his greying black hair a little too much giving a sharp black color. He has several tiny ruby earrings on each ear.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Sold as a small child to a wizard, Gûnd was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Gûnd was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gûnd decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now mingles about in high society.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Fighting. Bonds: Rich, Criminal record, Mentor. Occupation: Architect
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 79 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 15 (+2) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Auran, Druidic, Gnoll
Attacks Melee +7 / 3d10+3, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 |
Possessions: 400 pp. Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). Fire opal pendant on a fine gold chain (800 gp). Embroidered and bejeweled glove (4000 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). A necklace of small pink pearls (6000 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Golden circlet with four aquamarines (6000 gp).
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