Conrad Abram, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his brown hair up in a very large beehive style do. His green unseeing eyes seem to look past you.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born the only child of a wealthy merchant. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Hunter. He struck the Hunter job and began his own company from there.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac
Ideals: Entrepeneur. Flaws: Disease, Insane. Bonds: Job, Criminal record. Occupation: Hunter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 71 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
Possessions: 1300 gp. Silver comb with moonstones (200 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp). Silver comb with moonstones (200 gp).
Fibblestib Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears baggy grey pantaloons and a yellow scarf. He has done his best to style his golden hair to look like a famous performer. His eyes are likewise green. His teeth are white and perfect.
Personality: He acts crazy and hedonistic. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He took every job he could get his hands on, but the opportunities for Gnomes in the east were limited. He now travels the world, in search of power and loot.
Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero
Ideals: Gifted. Flaws: Hedonist. Bonds: Immigrant, Attractive, Adventurer. Occupation: Interpreter
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 50 gp. Brown-green garnet (70 gp). 1 Banded mail.
Oblar Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair is smooth and relatively long. His face is scarred and worn.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He invites people to come help in his community garden.
History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Philantrophist. Flaws: Ugly. Bonds: Rich. Occupation: Soapmaker
Voice: Smooth and feminine
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 12)
Armor Class 14
Hit Points 108 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 16 (+3) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Gnoll
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 1 |
Possessions: 1000 gp. Red-brown spinel (130 gp). Aquamarine (900 gp). Chrysoprase (60 gp). Freshwater pearl (11 gp). Tiger eye turquoise (11 gp). Pink pearl (130 gp). Red-brown spinel (130 gp). Azurite (11 gp).
Zogdûsh Van Es, Male Half-Orc [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he wears a fine chain shirt which he covers with yellow colored cloaks and clothing. His brown hair and beard is wavy and long. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: Zogdûsh is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: When he was but 7 years old his parents immigrated from the east. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He left for the east, certain he would find work there.
Motivation: Marry his brother to traveling adventurers; and he has a rivalry with the church that dominates his actions
Ideals: Extrovert. Flaws: Fearful. Bonds: Immigrant, Family, Religious. Occupation: Sailor
Voice: Old thin voice
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Draconic, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4
Possessions: 200 gp. 4 Alchemist’s fire. 1 Everburning torch.
Kilvar Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears long strands of opal and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His silver hair is long and unkept. He has several tiny opal earrings on each ear.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He has chosen to use the inheritance that was left to him frivolously. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Joker. Flaws: Ugly, Secretive, Disease. Bonds: Rich. Occupation: Masseuse
Voice: Pirate accent
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 50 gp. 1 Simple lock.
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