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NPC Generator

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Advanced [show]


River In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'11" and lanky with angular features, he is an attractive figure. He wears brown leather gloves, a brown jacket, and tight pants. His fur, while still mostly lavender, has prominent grey streaks. His blue unseeing eyes seem to look past you.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: River was raised in a hard working conservative environment. He worked as a nervous Armorer and found it very stressful. During his travels, River and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, River discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. River fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He desires power and/or immortality; and obtaining odd cultural tabaxi artifacts is his passion

Flaws: Disease. Bonds: Attractive, Adventurer, Enemies, Job. Occupation: Armorer

Voice: Jittery and nervous

Attributes [hide]

River In the Storm, Male Tabaxi Warlock 8
Medium (5'11") Tabaxi, Chaotic Good (CR 8)
Armor Class 12
Hit Points 70 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)11 (+0) 12 (+1)17 (+3)
Skills Deception +6, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 6000 sp.


Social Check DCs


Aust Floshem, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears blue trousers with black and brown striped suspenders. He wears various colorful collared shirts. He has no hair. His green eyes have a joyful gleam in them most of the time.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He also has developed a complete distrust of the Miller profession.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Miller father left him crippled. He has drifted from career to career and currently works as a Healer.

Motivation: Further expansion of business; and to be a miller again

Ideals: Athletic. Flaws: Ugly, Terse, Disease. Bonds: Job. Occupation: Healer

Voice: Shortens vowels

Attributes [hide]

Aust Floshem, Male Elf Expert 3
Medium (5'1") Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 9 (-1)15 (+2) 14 (+2)12 (+1)
Skills Acrobatics +6, Deception +3
Senses Passive Perception 12
Languages Common, Elven, Gnome, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +3

Possessions: 2500 sp. 1 Banded mail.


Social Check DCs


Anverth Sympony, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a brown tunic with red highlights, and long black pants that bunch up around his shoes. He has a penchant for wearing a ring with an oversized emerald on his left hand. His moppish auburn hair is in a traditional bowl cut. His face is scarred and worn.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. A true patriot, Anverth would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born on a small isolated farm. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Being a Bricklayer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Flaws: Ugly. Bonds: Rich, Job, Military, Nature, Criminal record. Occupation: Bricklayer

Voice: Middle-eastern accent

Attributes [hide]

Anverth Sympony, Male Gnome Sorcerer 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)13 (+1) 17 (+3)13 (+1)
Skills Acrobatics +2, Arcana +3
Senses Passive Perception 13
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 600 gp.


Social Check DCs


Xappan Nowhere, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His purple hair is long and unkept. He wears crescent spectacles with a black brim.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is lazy, self-centered, vain, and jealous.

History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic. Flaws: Ugly, Selfish. Occupation: Ploughman

Voice: Switch between two voices

Attributes [hide]

Xappan Nowhere, Male Tiefling Adept 14
Medium (6'10") Tiefling, Neutral Good (CR 14)
Armor Class 9
Hit Points 74 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)17 (+3) 18 (+4)19 (+4)
Skills Athletics +6, Performance +9
Senses Passive Perception 14
Languages Common, Orc, Goblin, Terran
Attacks Melee +6 / 4d6+1, Ranged +4 / 4d6-1, Grapple +9
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17333210

Possessions: 5000 gp. Gold and topaz bottle stopper cork (300 gp). A delicate brass dragon egg (100 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). Sapphire pendant on gold chain (2700 gp). Solid gold idol (500 gp). A silver and pearl hairclip (100 gp). Jeweled gold crown (6000 gp). 1 Medium magic item.


Social Check DCs


Shane Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a slight overbite and is overall scrawny. His hair is golden, silky, and of moderate length. This gray eyed southerner is not easily forgotten.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He always tries to repair and not replace. It was this mentality that drove him into the Shoemaker business.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He left for the south, certain he would find work there.

Motivation: Money/treasure; and he is greedy

Ideals: Philantrophist, Persistence. Bonds: Attractive, Rich, Immigrant. Occupation: Shoemaker

Voice: Shortens vowels

Attributes [hide]

Shane Siannodel, Male Half-Elf Cleric 4
Medium (5'4") Half-Elf, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)13 (+1) 9 (-1)10 (+0)
Skills Acrobatics +1, Athletics +3
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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