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Advanced [show]


Lone On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is wearing a long, tan, dusty cloak. He is muscular with a powerful set of arms. His beige fur is kept up in a ponytail inside a deerstalker hat. He has gleaming, smiling amber eyes.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in a small forest village. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A strong sense of loyalty to Tabaxi people; and to end his boredom

Flaws: Forgetful, Racist, Mundane. Bonds: Enemies, Nature. Occupation: Glassblower

Voice: Sensual and smooth

Attributes [hide]

Lone On the Water, Male Tabaxi Warlock 4
Medium (6'0") Tabaxi, Lawful Good (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)10 (+0) 9 (-1)14 (+2)
Skills Animal Handling +1, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 gp. Banded agate (6 gp). Aquamarine (600 gp). Golden pearl (70 gp). Banded agate (6 gp).


Social Check DCs


Geoffrey Brandon, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a brown tunic with black highlights, and long tan pants that bunch up around his shoes. His hair is greying and his face has many wrinkles. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Gifted from a young age, Geoffrey studied abroad. His parents enrolled him in a Cleric school at a young age so that he could practice his druidic talents. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Many orcs want him driven away; and he wants revenge against orcs

Ideals: Gifted. Flaws: Mundane, Antagonistic. Bonds: Attractive, In love, Enemies. Occupation: Tanner

Voice: Voice breaks

Attributes [hide]

Geoffrey Brandon, Male Human Cleric 10
Medium (5'9") Human, Lawful Neutral (CR 10)
Armor Class 9
Hit Points 72 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)13 (+1) 17 (+3)13 (+1)
Skills Insight +7, Intimidation +5
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1564433200

Possessions: 1100 gp. Hematite (6 gp). Sard (60 gp). Bloodstone (60 gp). Chrysoprase (60 gp). Red spinel (100 gp). Eye agate (6 gp).


Social Check DCs


Gimgen Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man wears bulky violet painted plate armor. He has no hair. He wears round tiny glasses practically rammed into his face.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is a ruthless business man, a trait he acquired from his father.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants revenge against illithids; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Enemies, Religious, Mentor. Occupation: Cook

Voice: Complex vocabulary, royal

Attributes [hide]

Gimgen Aranore, Male Dwarf Barbarian 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 26 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)12 (+1) 13 (+1)9 (-1)
Skills Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 350 gp. Cloth of gold vestments (30 gp). 1 Hourglass.


Social Check DCs


Mreksh Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears skinny pants and wears a blue and brown robe with the hood down. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His gold crest is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in the east, but his parents moved at a very young age to the south. He took every job he could get his hands on, but the opportunities for Dragonborns in the east were limited. He left for the east, certain he would find work there.

Motivation: Money/treasure; and he is terrified, and will act out of fear

Ideals: Fighting. Flaws: Fearful. Bonds: Rich, Attractive, Immigrant. Occupation: Baker

Voice: Loud with bravado

Attributes [hide]

Mreksh Grrrmmballhyst, Male Dragonborn Barbarian 9
Medium (6'3") Dragonborn, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 61 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)15 (+2) 11 (+0)13 (+1)
Skills Arcana +5, Medicine +3
Senses Passive Perception 10
Languages Common, Goblin, Giant
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1400 gp. Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). Gold music box (2000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Howard Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a tight fitting grey shirt and pants. His silver hair has been sun bleached extensively. His eyes are green and beady.

Personality: He will rave to anyone who will listen. He invites people to come help in his community garden.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now spends his time doing works of charity.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Athletic, Philantrophist. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Shoemaker

Voice: High pitched, excited

Attributes [hide]

Howard Brightmoon, Male Halfling Commoner 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)8 (-1) 13 (+1)14 (+2)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 50 gp. Pink pearl (40 gp).


Social Check DCs

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