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NPC Generator

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Advanced [show]


Arannis Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His brown hair is still thick. This violet eyed southerner is not easily forgotten.

Personality: He snorts whenever he laughs or is feeling confident. He is frequently practicing swordplay.

History: Arannis was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Military, Poor, Adventurer. Occupation: Blacksmith

Voice: High pitched, excited

Attributes [hide]

Arannis Tiltathana, Male Elf Expert 2
Medium (4'7") Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)17 (+3) 11 (+0)13 (+1)
Skills Deception +3, Stealth +5
Senses Passive Perception 10
Languages Common, Elven, Aquan, Dwarven, Infernal
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 140 gp. Chrysoberyl (140 gp). Amber (140 gp). Emerald (600 gp).


Social Check DCs


Mindartis Petrie, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears baggy red pantaloons and a brown scarf. His hair is cut close to his head. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is very quiet and rarely speaks above a whisper. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 12th year, his parents were killed by a giants raid, leaving Mindartis alone in the world. After a stint in an orphanage, he was adopted. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Athletic. Flaws: Shy, Fearful. Bonds: Rich, Enemies. Occupation: Performer

Voice: Jamaican accent

Attributes [hide]

Mindartis Petrie, Male Half-Elf Cleric 5
Medium (5'9") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 8 (-1)15 (+2)
Skills Deception +5, Nature +4
Senses Passive Perception 9
Languages Common, Elven, Auran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Tiger eye turquoise (10 gp).


Social Check DCs


Trey Woods, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he typically wears a sleeveless long coat of deep black leather and dull red iron scale mail. His hair is long and golden with streaks of brown, and is pulled back with small black clips. His beard is brown, braided, and well cared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a small toy that he constantly fidgets with.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He has had some formal music training, and achieved minor success. He was granted martial powers by his dying brother.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Philantrophist, Artistic, Gifted. Flaws: Addict. Bonds: Job. Occupation: Sage

Voice: Raspy

Attributes [hide]

Trey Woods, Male Half-Elf Druid 5
Medium (5'8") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)15 (+2) 12 (+1)13 (+1)
Skills Medicine +4, Stealth +6
Senses Passive Perception 11
Languages Common, Elven, Celestial, Auran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 4000 sp. Eye agate (16 gp). Rhodochrosite (16 gp). 1 Minor magic item.


Social Check DCs


Mreksh Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a whip, but if one is not available he will default to his kukri. He has wavy brass crest. His face is scarred and worn.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. Some 7 years later his spouse died after the birth of his son. Heartbroken, Mreksh never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: To reunite with his old friends; and wishes to resurrect an old love

Ideals: Opinionated. Flaws: Ugly. Bonds: In love. Occupation: Stylist

Voice: High pitched, excited

Attributes [hide]

Mreksh Shestendeliath, Male Dragonborn Adept 6
Medium (6'6") Dragonborn, Neutral Evil (CR 6)
Armor Class 12
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)14 (+2) 8 (-1)13 (+1)
Skills Acrobatics +5, Medicine +2
Senses Passive Perception 9
Languages Common, Dwarven, Auran
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Eyepatch with mock eye of sapphire and moonstone (600 gp). Old masterpiece painting (600 gp).


Social Check DCs


Norkruuth Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'2" and wears skinny pants and wears a brown and green robe with the hood down. His right leg appears badly burned and disfigured. He keeps his green crest in a pixie cut. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to make people angry or surprised. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a criminal king-pin and mafia family In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently he has begun working with bootleggers and crooks.

Motivation: He feels threatened by others; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Antagonistic, Fearful. Bonds: In love, Criminal record. Occupation: Body Guard

Voice: Middle-eastern accent

Attributes [hide]

Norkruuth Delmirev, Male Dragonborn Commoner 9
Medium (6'2") Dragonborn, Neutral Evil (CR 9)
Armor Class 10
Hit Points 35 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)17 (+3) 11 (+0)15 (+2)
Skills Medicine +3, Nature +6
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Infernal
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 1800 gp. Sapphire pendant on gold chain (500 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs

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