Brottor Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears a worn and beaten armor. His hair is short and auburn. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He misses his home and complains about the freezing weather, even in summer.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He took every job he could get his hands on, but the opportunities for Dwarves in the west were limited. He left for the west, certain he would find work there.
Motivation: He seems to be bored by most things.
Flaws: Mundane. Bonds: Attractive, Immigrant, Poor, Slave. Occupation: Mercenary
Voice: Voice breaks
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 1 Hourglass.
Balam Respect, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is silver and curly. He has red eyes and a brown hat with a tan feather.
Personality: He is irascible and easily irritated. He is frequently practicing swordplay.
History: He was born in a small forest village. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Antagonistic. Bonds: Poor, Military, Nature, Criminal record. Occupation: Sellsword
Voice: Jamaican accent
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 39 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 19 (+4) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Abyssal, Giant, Terran
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +5
Possessions: 200 gp.
Nazû Melancon, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears tight fitting clothing which further accentuates his frame. Beneath his clothing is a huge mess of scar tissue. His red hair is styled in orderly dreadlocks. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He acts crazy and hedonistic. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born on a small isolated farm. A few years later when the east was not economically sound they moved to his current location. He left for the south, certain he would find work there.
Motivation: He is currently in port desperately looking for someone to get him out.
Flaws: Hedonist, Forgetful. Bonds: Attractive, Slave, Nature, Immigrant. Occupation: Ploughman
Voice: Hollow voice
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 71 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 18 (+4) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 800 gp. Tiger eye turquoise (6 gp). Freshwater pearl (6 gp). 1 Minor magic item.
Dayereth Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries a battered hand crossbow and tarnished sickle as well. His golden hair is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born at the edge of vast desert. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hasn't been sleeping well lately.
Motivation: An old rival family wants him found.
Ideals: Fighting, Professionalism. Flaws: Insomniac. Bonds: Family, Nature. Occupation: Barber
Voice: Soothing and warm
Attributes [hide]
Medium (4'9") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 3 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 8 (-1) | 18 (+4) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Sylvan, Giant, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Quick Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear green clothing when he does not wear armor. He wears his cinnamon fur down. He wears round tiny glasses practically rammed into his face.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a ruthless business man, a trait he acquired from his mother.
History: He is the product a well kept family trust fund and as such has never really known need. Cursed with vampirism at a very young age, Quick has worked very hard to control his curse. He has built up a small fortune and can afford his own way.
Motivation: Retire the richest man in the south; and to reunite with his old friends
Ideals: Entrepeneur. Flaws: Disease. Bonds: Attractive, Rich, Adventurer. Occupation: Jeweler
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Good (CR 9)
Armor Class 12
Hit Points 54 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 5000 sp. A pair of silk slippers encrusted with tiny pearls. (120 gp). Sapphire pendant on gold chain (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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