Quarethon Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He tends to wear a large green jacket. He carries with him a set of longswords on his belt, each one with a opal on the hilt. His brass crest is knotted and matted. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not trust anyone and sleeps with one eye open.
History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He then took over the family business and is one of the better Engraver for hire.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Fighting, Entrepeneur. Flaws: Disease, Insomniac. Bonds: Attractive, Job. Occupation: Engraver
Voice: Excited and jittery
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 9)
Armor Class 11
Hit Points 59 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 14 (+2) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Ceremonial electrum dagger with a star ruby in the pommel (500 gp). A roughly beaten golden orb (170 gp).
Norkruuth Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a grey and black robe with the hood down, and he perpetually has his dagger ready. He wears his bronze crest up. His eyes are likewise red. His teeth are white and perfect.
Personality: He is business-like. He takes instructions and follows them to the letter. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Norkruuth hails from a village terrorized by goblins. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norkruuth fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Someone believes him a fraud; and revenge
Ideals: Fighting, Professionalism, Extrovert. Bonds: Attractive, Enemies. Occupation: Locksmith
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 2)
Armor Class 12
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
Possessions: 340 gp.
Melech Brilliance, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who dresses like a well dressed Guard does, he is not a threatening figure. He has wavy black hair. His black eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He enjoys reading and quiet.
History: Melech lived on a farm with his father, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Guard work with an outfit from a few towns over. Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Guard for the past few years.
Motivation: Find a way to reverse the transformation of his sister; and balancing his hectic life and new guard responsibilities is difficult
Ideals: Logical. Flaws: Addict. Bonds: Job, Guardian, Family. Occupation: Guard
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'5") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 18 (+4) | 15 (+2) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Infernal, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. A roughly beaten golden orb (180 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Sindri Pingun, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he dresses well, typically a more casual-formal manner. His long golden hair reaches down to his waist. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He takes great joy in being the best Gardener in town.
History: He got into the Gardener business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Gardener. He's also a talented Bricklayer, but doesn't like to broadcast it.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Passionate. Flaws: Insomniac. Bonds: Attractive, Job, Religious. Occupation: Gardener
Voice: Low range voice
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 16 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Abyssal, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Smoky quartz (70 gp). Chalcedony (70 gp). Rich purple corundum (700 gp). 1 Small steel mirror. 1 Masterwork Artisan’s tools.
Himo Goltorah, Male Elf [Permalink]
Personal [hide]
Description: An older man who wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it, he is not a threatening figure. He has a small bristly mustache and wavy brown hair. He has a dull look in his brown eyes.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has all his life been fascinated with singing.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He has chosen to use the inheritance that was left to him frivolously. He's also a talented Adventurer, but doesn't like to broadcast it.
Motivation: Further expansion of business.
Ideals: Artistic. Flaws: Ugly, Cynical. Bonds: Rich, Job. Occupation: Tanner
Voice: Switch between two voices
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 6)
Armor Class 14
Hit Points 10 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 9 (-1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
Possessions: 800 gp.
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