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Advanced [show]


Harvest Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'9" and muscular, this northern man does not wear sleeves and tends to eschew shirts when he can avoid it. His cinnamon fur is heavily combed to the left. His eyes are hazel.

Personality: Harvest wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born blind and as such lacked many opportunities for work. He found a children's book about a Tabaxi Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic, Disciplined. Flaws: Disease. Bonds: Has a crush, Adventurer. Occupation: Masseuse

Voice: Speaks with lips pursed

Attributes [hide]

Harvest Wing, Male Tabaxi Aristocrat 8
Medium (6'9") Tabaxi, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 62 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)13 (+1) 16 (+3)13 (+1)
Skills Animal Handling +6, Performance +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 80 pp. Deep blue spinel (1400 gp). Violet garnet (1400 gp). 1 Minor magic item.


Social Check DCs


Sun Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His white fur is lengthy. He has a tattooed face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a criminal king-pin and mafia family Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. Recently he has begun working with bootleggers and crooks.

Motivation: He has money and likes to spend it; and wants to work out more often

Ideals: Athletic, Justice. Flaws: Racist. Bonds: In love, Criminal record, Rich. Occupation: Interpreter

Voice: Scottish accent

Attributes [hide]

Sun Grass, Male Tabaxi Wizard 10
Medium (6'6") Tabaxi, Lawful Evil (CR 10)
Armor Class 11
Hit Points 47 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)13 (+1) 16 (+3)14 (+2)
Skills History +5, Insight +7
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134443

Possessions: 1200 gp. Banded agate (12 gp). Amethyst (90 gp). Deep blue spinel (900 gp). Black opal (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Myerscough, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is always cut to a buzz. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He invites people to come help in his community garden.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to travel the world and help people.

Motivation: His religion dominates his actions; and he is terrified, and will act out of fear

Ideals: Philantrophist. Flaws: Mundane, Fearful. Bonds: Religious. Occupation: Hunter

Voice: Indian accent

Attributes [hide]

Kyle Myerscough, Male Human Druid 5
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)13 (+1) 11 (+0)10 (+0)
Skills Athletics +5, Survival +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 40 pp.


Social Check DCs


Oskar Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears dark leathers with embroidery. He has shaved his head bald. His gray eyes have a joyful gleam in them most of the time.

Personality: Eccentric and domineering, Oskar will drive conversation. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: From birth he was tutored by a cruel and relentless mentor. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has recently gotten a pet goose that steals things from people.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to work out more often

Ideals: Athletic, Extrovert. Flaws: Impulsive. Bonds: Mentor, Religious. Occupation: Miller

Voice: High pitched and raspy

Attributes [hide]

Oskar Daerdahk, Male Dwarf Warrior 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)9 (-1) 11 (+0)11 (+0)
Skills Animal Handling +2, Deception +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Chay Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white armored body suit, with a simple tan line shooting up and back down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 2'10" when asserting himself. He keeps his white hair in a flapper bob. His eyes are gray and catlike.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He comes from a rich western family. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Money/treasure; and balancing his hectic life and new layabout responsibilities is difficult

Ideals: Disciplined. Bonds: Attractive, Rich, Job. Occupation: Layabout

Voice: Soft and melodious

Attributes [hide]

Chay Goodearth, Male Halfling Ranger 4
Small (2'10") Halfling, Neutral Good (CR 4)
Armor Class 15
Hit Points 20 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 10 (+0)11 (+0) 13 (+1)13 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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