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Advanced [show]


Randal Everly, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tight fighting clothing, which leaves very little to the imagination. His blonde hair is braided into rings. His eyes are likewise gray.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was a soldier and died while he was still young. Randal was left his mother's suit of armor and trained in its use and care. He inherited the family business which he has now maintained for 14 years.

Motivation: Further expansion of business.

Ideals: Fighting, Impeccable. Bonds: Job, Immigrant, Military. Occupation: Actor

Voice: Gruff and masculine

Attributes [hide]

Randal Everly, Male Human Rogue 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)15 (+2) 14 (+2)16 (+3)
Skills Deception +5, Perception +4
Senses Passive Perception 14
Languages Common, Gnoll, Goblin
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Diggory Coulson, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a blue collared shirt and yellow pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His black hair is knotted and matted. He has gray eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He always tries to repair and not replace. It was this mentality that drove him into the Hunter business.

History: He was born the only child of a wealthy merchant. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Diggory took refuge in the old dungeon and found the beat up hammer and armor he uses now. He now owns his own business.

Motivation: He is unsatisfied with his job.

Ideals: Persistence, Entrepeneur. Bonds: Immigrant, Job, Nature. Occupation: Hunter

Voice: Smooth and feminine

Attributes [hide]

Diggory Coulson, Male Half-Elf Rogue 13
Medium (4'10") Half-Elf, Lawful Neutral (CR 13)
Armor Class 10
Hit Points 79 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)10 (+0) 12 (+1)18 (+4)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1

Possessions: 4000 gp. Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Jeweled anklet (4000 gp). Gold and topaz bottle stopper cork (300 gp). Old masterpiece painting (1900 gp). Embroidered and bejeweled glove (4000 gp). An abacus with copper, silver and gold markers (120 gp). Gold music box (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gardain Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is muscular with a powerful set of arms. He is bald on top and has large chestnut tufts of hair around his ears. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He works hard and plays hard.

History: He was born to loving parents in a slum to the north. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Poor. Occupation: Sellsword

Voice: Tuts and clicks tongue

Attributes [hide]

Gardain Rumnaheim, Male Dwarf Fighter 12
Medium (4'0") Dwarf, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 81 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)14 (+2) 10 (+0)9 (-1)
Skills Athletics +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Auran
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +4

Possessions: 300 pp. Rhodochrosite (16 gp). Sardonyx (30 gp). Golden yellow topaz (900 gp). Golden yellow topaz (900 gp).


Social Check DCs


Hoshû Tinley, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a grey costume with the symbols of luck on his torso. He wears a colorful flower in his auburn hair. His eyes are a pleasant hazel.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is obsessed with finding treasure.

History: Born in the south to a Shoemaker, Hoshû learned a great deal about his mother's area of expertise. He moved out east to avoid the crime he committed. He now owns his own business.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is terrified, and will act out of fear

Flaws: Fearful. Bonds: Attractive, Criminal record, Adventurer, Job. Occupation: Shoemaker

Voice: Speaks with squeezed throat

Attributes [hide]

Hoshû Tinley, Male Half-Orc Commoner 2
Medium (6'4") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)9 (-1) 12 (+1)8 (-1)
Skills Arcana +1, Athletics +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4

Possessions: 150 gp.


Social Check DCs


Kildrak Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears professional attire. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His first spouse was a Priest, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has set out to sabotage the competition.

Motivation: Wants to raise his children well; and he'd like to take his coworkers down a peg

Ideals: Athletic, Gifted. Bonds: Attractive, Job, Family. Occupation: Dyer

Voice: Jamaican accent

Attributes [hide]

Kildrak Torunn, Male Dwarf Adept 7
Medium (4'1") Dwarf, Lawful Good (CR 7)
Armor Class 10
Hit Points 47 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)11 (+0) 10 (+0)10 (+0)
Skills Arcana +3, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 400 gp.


Social Check DCs

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