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Advanced [show]


Ulfgar Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear yellow pants and tee shirts. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His tied-back hair is black. He has a dull look in his violet eyes.

Personality: He can speak with the recently deceased. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: His parents moved while he was still in utero so he is the first generation to be born here. A freak accident while working with his Baker mother left him crippled. He was granted divine powers by his dying brother.

Motivation: To find somewhere to settle down.

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Armorer

Voice: Aggressive tone

Attributes [hide]

Ulfgar Torevir, Male Dwarf Fighter 5
Medium (4'2") Dwarf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)16 (+3) 13 (+1)13 (+1)
Skills Arcana +6, Insight +4
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Auran, Infernal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Leaf Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a card on it. His fur is cinnamon and very short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an athlete and attended two major summer competitions. He never won. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Balancing his hectic life and new Stableman responsibilities is difficult; and to end his boredom

Ideals: Athletic. Flaws: Mundane. Bonds: Attractive, Enemies, Job. Occupation: Stableman

Voice: Low and grunting

Attributes [hide]

Leaf Moon, Male Tabaxi Bard 1
Medium (6'10") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)11 (+0) 11 (+0)13 (+1)
Skills Insight +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 80 gp.


Social Check DCs


Odo Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a simple burlap shirt and baggy pants. He conceals his sword with his veritable burlap sack of a shirt. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are brown.

Personality: This man loves painting and to teach people painting more than just about anything. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He'd like to take his coworkers down a peg; and to reunite with his absent mother

Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Family, Job. Occupation: Merchant

Voice: Squeaky

Attributes [hide]

Odo Amastacia, Male Half-Elf Wizard 4
Medium (5'8") Half-Elf, Lawful Good (CR 4)
Armor Class 14
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 10 (+0)10 (+0) 13 (+1)13 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1 Half-Plate.


Social Check DCs


Gimurt Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He wears baggy brown pantaloons and a violet scarf. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his hair in dreadlocks. This amber eyed southerner is not easily forgotten.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is currently in port desperately looking for someone to get him out; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Slave. Occupation: Shepherd

Voice: Sensual and smooth

Attributes [hide]

Gimurt Trueblood, Male Dwarf Druid 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)15 (+2) 13 (+1)7 (-2)
Skills Intimidation +0, Persuasion +0
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: Just what you see.


Social Check DCs


Sammal Tranquil, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a tan cloak and cross-gartered black stockings. His silver hair is heavily combed to the left. He has gleaming, smiling white eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His parents moved while he was still in utero so he is the first generation to be born here. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He moves from town to town, unable to find a place to settle.

Motivation: Balancing his hectic life and new Sage responsibilities is difficult.

Bonds: Attractive, Job, Adventurer, Immigrant, Rich. Occupation: Sage

Voice: Nasally tone

Attributes [hide]

Sammal Tranquil, Male Tiefling Aristocrat 1
Medium (6'6") Tiefling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)16 (+3) 13 (+1)16 (+3)
Skills Animal Handling +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Sylvan, Elven, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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