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NPC Generator

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Advanced [show]


Dreali Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His whole body is exceptionally muscular. His chestnut hair is styled in orderly dreadlocks. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Confrontational and typically high on some drug or another. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was raised in a desert tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Entrepeneur. Flaws: Addict. Bonds: Immigrant, Enemies, Nature. Occupation: Sellsword

Voice: Timid voice

Attributes [hide]

Dreali Arnuanna, Male Half-Elf Druid 4
Medium (5'0") Half-Elf, Neutral Good (CR 4)
Armor Class 11
Hit Points 41 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)16 (+3) 8 (-1)13 (+1)
Skills Religion +5, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Orc, Auran, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 22000 cp. Deep green spinel (120 gp). Obsidian (4 gp). 1 Minor magic item.


Social Check DCs


Seebo Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his blue robe. His silver hair is long and unkept. He has several tiny sapphire earrings on each ear.

Personality: He is witty, but his monotone delivery comes off as unnerving He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Knight mother left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To get a good night's sleep; and he has money and likes to spend it

Ideals: Joker. Flaws: Ugly, Disease, Insomniac. Bonds: Rich. Occupation: Soapmaker

Voice: Irish accent

Attributes [hide]

Seebo Tarkelby, Male Gnome Bard 12
Small (3'3") Gnome, Neutral Evil (CR 12)
Armor Class 12
Hit Points 77 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)10 (+0) 11 (+0)17 (+3)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: Sapphire pendant on gold chain (900 gp). Golden circlet with four aquamarines (5000 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Baern Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he is well dressed, constantly wearing a blue suit, black shirt, and brown tie. His hair is long and white with streaks of golden, and is pulled back with small blue clips. His beard is golden, braided, and well cared for. His skin is flawless and his green eyes scan people very quickly.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is compelled to act according to his religious beliefs; and meet up once more with his childhood friend

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Adventurer, Religious. Occupation: Scribe

Voice: Speaks with squeezed throat

Attributes [hide]

Baern Ungart, Male Dwarf Commoner 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)14 (+2) 12 (+1)11 (+0)
Skills Performance +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Aquan
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 10000 cp.


Social Check DCs


Aramil Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: This man wears a worn and beaten armor, and sports empty pouches on his belt. His hair is greying and his face has many wrinkles. His amber eyes dart from person to person.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 11th year, his parents were killed by a drow raid, leaving Aramil alone in the world. After a stint in an orphanage, he was adopted. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants to get laid; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Opinionated. Flaws: Antagonistic, Shy. Bonds: Enemies, Has a crush. Occupation: Performer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Aramil Ofandrus, Male Elf Commoner 11
Medium (5'4") Elf, Lawful Good (CR 11)
Armor Class 13
Hit Points 52 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)13 (+1) 10 (+0)14 (+2)
Skills Deception +6, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Giant
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3

Possessions: 900 gp. Large well-done wool tapestry (300 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Silver ewer (60 gp). Gold and topaz bottle stopper cork (600 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp).


Social Check DCs


Azaki Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is generally shirtless and showing off his tattooed chest. He wears a feathered hat to cover his moderate length auburn hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is skeptical of what others tell him and is slow to trust.

History: He was born several months after his mother was called into army service. His parents enrolled him in a Aristocrat school at a young age so that he could practice his divine talents. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Attractive, Job, Military. Occupation: Scribe

Voice: Raspy

Attributes [hide]

Azaki Dalanthan, Male Elf Aristocrat 3
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)13 (+1) 13 (+1)14 (+2)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2900 sp. 1 Good lock. 1 Average lock.


Social Check DCs

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