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Advanced [show]


Nalral Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a colorful flower in his white hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Nalral grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Miner

Voice: Speaks with lips pursed

Attributes [hide]

Nalral Silverstone, Male Dwarf Warrior 12
Medium (4'4") Dwarf, Neutral Evil (CR 12)
Armor Class 10
Hit Points 83 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 17 (+3)13 (+1) 11 (+0)15 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +8 / 3d10+4, Ranged +4 / 3d10+0, Grapple +4

Possessions: 4000 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). A delicate brass dragon egg (90 gp). Gold dragon comb with red garnet eye (700 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver comb with moonstones (100 gp). Fire opal pendant on a fine gold chain (700 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). 1 Minor magic item.


Social Check DCs


Qemuel Lithe, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a pastel collared shirt and violet pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt, and carries crossbows. His hair is white and very short. He wears round tiny glasses practically rammed into his face.

Personality: He is mildly Tiefling supremacist, though he does not identify as such. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and tiefling compassion

Ideals: Fighting. Flaws: Racist, Antagonistic, Disease, Insomniac. Occupation: Architect

Voice: Australian accent

Attributes [hide]

Qemuel Lithe, Male Tiefling Warlock 8
Medium (5'9") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 41 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)12 (+1) 15 (+2)13 (+1)
Skills Perception +5, Persuasion +4
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 12000 sp. Carnelian (70 gp).


Social Check DCs


Trym Skelton, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His moppish red hair is in a traditional bowl cut. His face is scarred and worn.

Personality: Overbrimming with self-confidence, Trym isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He works hard and plays hard.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Ugly, Hedonist. Bonds: Rich, Religious. Occupation: Cartwright

Voice: Thin and wheezing

Attributes [hide]

Trym Skelton, Male Human Adept 1
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)11 (+0) 15 (+2)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 600 sp. 1 Banded mail.


Social Check DCs


Fonkin Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears silk and lounges about seductively. With bright chestnut hair and a scraggly beard. His hazel eyes are slightly larger than normal.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is skeptical of what others tell him and is slow to trust.

History: Fonkin was born in the north. At a young age he loved to build and create. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Persistence. Flaws: Antagonistic, Shy, Insane. Bonds: Attractive. Occupation: Knight

Voice: Speaks with squeezed throat

Attributes [hide]

Fonkin Ironhide, Male Gnome Druid 12
Small (3'2") Gnome, Lawful Evil (CR 12)
Armor Class 10
Hit Points 90 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)16 (+3) 13 (+1)10 (+0)
Skills Investigation +7, Nature +7
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Abyssal, Sylvan
Attacks Melee +3 / 3d10-1, Ranged +3 / 3d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 2000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sethrekar Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a fancy grey suit. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a dagger on it. His crest is greying and his face has many wrinkles. His gold eyes are passionate and lively.

Personality: He exudes charisma. He is a tour de force of persuasion. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Sethrekar was born with his father's beautiful face. He went to a religious school and was inspired by the priests there in charitable deeds. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and a strong sense of loyalty to dragonborn people

Ideals: Impeccable. Flaws: Racist. Bonds: Attractive, Religious, Adventurer. Occupation: Apothecary

Voice: American accent

Attributes [hide]

Sethrekar Dhyrktelonis, Male Dragonborn Fighter 1
Medium (6'2") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)12 (+1) 11 (+0)14 (+2)
Skills Animal Handling +2, Investigation +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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