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NPC Generator

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Advanced [show]


Tethren Failure, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears rags and sports a simple walking cane. He has styled his white hair well, parting it to the left. He wears a mask on his face.

Personality: He hates Tieflings with a passion. As such he is filled with self loathing. He would rather hide behind his crafts than deal with other people.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He has never given up on his singing dream.

Motivation: Tiefling compassion.

Ideals: Artistic. Flaws: Racist, Shy, Mundane. Bonds: Poor, Immigrant. Occupation: Barrister

Voice: Switch between two voices

Attributes [hide]

Tethren Failure, Male Tiefling Expert 1
Medium (5'1") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)13 (+1) 12 (+1)12 (+1)
Skills Medicine +3, Nature +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp. Coral (90 gp). 1 Climber’s kit.


Social Check DCs


Norkruuth Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a simple white robe with blue stripes complete with hood. His green crest is lengthy. His fierce red eyes like to dwell on things.

Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with a lost civilization.

History: Norkruuth was born in the west. At a young age he loved to build and create. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. He moves from town to town, unable to find a place to settle.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Disciplined, Persistence. Flaws: Racist. Bonds: Immigrant, Adventurer. Occupation: Cartwright

Voice: Soothing and warm

Attributes [hide]

Norkruuth Beryntolthropal, Male Dragonborn Fighter 6
Medium (6'3") Dragonborn, Neutral Good (CR 6)
Armor Class 10
Hit Points 40 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 14 (+2)14 (+2) 15 (+2)15 (+2)
Skills Religion +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4

Possessions: 1000 gp.


Social Check DCs


Gimurt Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear black pants and tee shirts. His white hair is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to loving parents in a slum to the south. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Military, Adventurer. Occupation: Bricklayer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gimurt Brawnanvil, Male Dwarf Monk 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)8 (-1) 11 (+0)10 (+0)
Skills Acrobatics +3, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 60 gp. 1 Chain shirt.


Social Check DCs


Pelaios Quest, Male Tiefling [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is grey, and he wears a heavy brown leather apron most of the time. He has dyed his greying black hair a little too much giving a sharp black color. He has a dull look in his red eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born the only child of a wealthy merchant. He went to a religious school and was inspired by the priests there in charitable deeds. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is compelled to act according to his religious beliefs; and someone believes him a fraud

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Religious, Adventurer, Enemies. Occupation: Painter

Voice: Sore throat, cough

Attributes [hide]

Pelaios Quest, Male Tiefling Druid 1
Medium (6'2") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)17 (+3) 18 (+4)14 (+2)
Skills Arcana +5, Investigation +5
Senses Passive Perception 14
Languages Common, Aquan, Auran, Terran
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 110 gp. 1 Banded mail.


Social Check DCs


Kyle Royston, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a fine chain shirt which he covers with white colored cloaks and clothing. His moppish white hair is in a traditional bowl cut. He has amber eyes and a white hat with a pastel feather.

Personality: Abrasive and pushy, he has a hard time making friends. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a Layabout, his mother struggled to pay the bills. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend.

Flaws: Ugly, Antagonistic, Disease. Bonds: Poor, Adventurer. Occupation: Performer

Voice: Irish accent

Attributes [hide]

Kyle Royston, Male Human Druid 1
Medium (6'2") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)13 (+1) 10 (+0)14 (+2)
Skills Religion +3, Stealth +1
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs

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