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NPC Generator

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Advanced [show]


Veit Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'11" has a big stupid grin on his face most of the time. He wears a simple burlap shirt and baggy pants. He conceals his sword with his veritable burlap sack of a shirt. His tied-back hair is golden. His eyes are blue.

Personality: Calm and collected, he is a well trained Ploughman. He invites people to come help in his community garden.

History: Born in the south to a Ploughman, Veit learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is a bit of a kleptomaniac; and to be a interpreter again

Ideals: Philantrophist. Flaws: Disease. Bonds: Job, Criminal record. Occupation: Ploughman

Voice: Sleepy voice

Attributes [hide]

Veit Lutgehr, Male Dwarf Expert 1
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)11 (+0) 10 (+0)11 (+0)
Skills Insight +2, Religion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 30 pp. A miniature golden chest with tiny emeralds lining the top (60 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Skûn Yardley, Male Half-Orc [Permalink]

Personal [hide]

Description: This light-skinned male wears a blue shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He is tall, broad shouldered and powerfully built. He wears his silver hair up in a very large beehive style do. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. As long as the job gets done he does not care how it got done.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: Wants his loneliness to end; and wants a kiss

Ideals: Professionalism, Gifted. Bonds: Attractive, Criminal record, Has a crush. Occupation: Fortune-teller

Voice: Ums and uhs a lot

Attributes [hide]

Skûn Yardley, Male Half-Orc Paladin 5
Medium (6'1") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 11 (+0)15 (+2) 16 (+3)6 (-2)
Skills Medicine +6, Persuasion +1
Senses Passive Perception 13
Languages Common, Orc, Celestial, Goblin
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. Gold dragon comb with red garnet eye (800 gp). A small bag of saffron. (30 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). 1 Darkwood Shield. 1 Darkwood Buckler.


Social Check DCs


Tree In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and wears baggy green pantaloons and a violet scarf. He wears a feathered hat to cover his moderate length white fur. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A deeply religious man he believes everything happens for a reason. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Tree was raised in a hard working conservative environment. His martial abilities were realized during a raid on his village. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Gifted. Flaws: Insane. Bonds: Religious, Job. Occupation: Armorer

Voice: Uses sign language

Attributes [hide]

Tree In the Morning, Male Tabaxi Ranger 10
Medium (5'3") Tabaxi, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 57 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)18 (+4) 11 (+0)12 (+1)
Skills Investigation +8, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Auran, Elven, Sylvan, Goblin
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 12000 sp. Aquamarine (300 gp). Onyx (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Az-Bror Branson, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in white turtlenecks beneath a tan coat with yellow slacks. He keeps his blonde hair in a pixie cut. His eyes are violet and catlike.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has since lost track of the people in his past.

Motivation: He feels threatened by others; and find a way to reverse the transformation of his sister

Flaws: Sensitive, Disease, Insane, Fearful. Bonds: Family. Occupation: Assassin

Voice: Spits words with contempt

Attributes [hide]

Az-Bror Branson, Male Half-Orc Warrior 17
Medium (6'9") Half-Orc, Neutral Evil (CR 17)
Armor Class 14
Hit Points 98 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)14 (+2) 15 (+2)13 (+1)
Skills History +8, Medicine +8
Senses Passive Perception 12
Languages Common, Orc, Ignan, Dwarven
Attacks Melee +8 / 5d4+2, Ranged +10 / 5d4+4, Grapple +4

Possessions: 1000 pp. Red spinel (70 gp). Deep blue spinel (600 gp). Jet (70 gp). Lapis lazuli (4 gp). Star ruby (1200 gp). Violet garnet (600 gp). Rhodochrosite (4 gp). Malachite (4 gp). Rock crystal (80 gp). Eye agate (4 gp). Amber (70 gp). Golden yellow topaz (600 gp). Obsidian (4 gp). Citrine (80 gp). Malachite (4 gp). Blue quartz (4 gp). Jade (70 gp). Banded agate (4 gp). Chrysoprase (80 gp). Emerald (1200 gp). Golden yellow topaz (600 gp). Alexandrite (600 gp). Rock crystal (80 gp). Amber (70 gp). Golden yellow topaz (600 gp). Freshwater pearl (4 gp). Star rose quartz (80 gp). Lapis lazuli (4 gp). White opal (1200 gp).


Social Check DCs


Kildrak Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: 4'1" and lanky with angular features, he is an attractive figure. He likes to wear red tank tops with violet pants. He has blonde hair. His skin is flawless and his blue eyes scan people very quickly.

Personality: He acts crazy and hedonistic. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born at the edge of vast island. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Flaws: Hedonist, Fearful, PTSD. Bonds: Attractive, Nature. Occupation: Map Maker

Voice: Eastern European accent

Attributes [hide]

Kildrak Balderk, Male Dwarf Ranger 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)12 (+1) 11 (+0)11 (+0)
Skills Insight +2, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 150 gp.


Social Check DCs

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