Naill Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a fancy grey suit. His hair is short and white. His face is covered beneath a completely black helmet.
Personality: Cocky and sure of himself, he believes he is the best Sage born in the past three hundred years. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Naill grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Naill. He has drifted from career to career and currently works as a Sage.
Motivation: He has comitted a past crime that haunts him to this day; and expand his business
Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Job, Criminal record. Occupation: Sage
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 9 (-1) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Ignan, Terran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 6000 cp.
Gildmak Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a simple burlap shirt and baggy pants. He conceals his sword with his veritable burlap sack of a shirt. His head has been shaved. His eyes are amber.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Gildmak is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Sold as a small child to a necromancer, Gildmak was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He went to a religious school and was inspired by the priests there in charitable deeds. By chance he met his brother recently and the two have been together since.
Motivation: An old rival family wants him found.
Flaws: Ugly, Antagonistic. Bonds: Family, Mentor, Religious. Occupation: Tailor
Voice: Stutters
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 9)
Armor Class 15
Hit Points 33 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 13 (+1) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Celestial, Draconic
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
Possessions: 1400 gp. Carnelian (20 gp). Black pearl (1200 gp). Alexandrite (1200 gp). Black pearl (1200 gp). Blue quartz (7 gp). Lapis lazuli (7 gp). Blue-white diamond (4000 gp). Moss agate (7 gp). 1 Minor magic item. 1 Minor magic item.
Srorthen Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a green cloak and cross-gartered white stockings. His crest is short and brass. His gold eyes have a joyful gleam in them most of the time.
Personality: He is happy with his job as a Glassblower. He turns his eye from what people do, preferring to live and let live. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born in a small desert village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult.
Bonds: Attractive, Job, Rich, Nature, Guardian. Occupation: Glassblower
Voice: Dutch accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 9)
Armor Class 10
Hit Points 62 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 8000 sp. Aquamarine (500 gp). Emerald (700 gp). Peridot (60 gp). Obsidian (13 gp). Chrysoberyl (160 gp). 1 Minor magic item.
Jocelyn Marleigh, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears tight fitting clothing which further accentuates his frame. He wears a colorful flower in his white hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is very quiet and rarely speaks above a whisper. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He got into the Blacksmith business at a young age. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He then took over the family business and is one of the better Blacksmith for hire.
Motivation: Wants to open a new tavern; and he is wracked by social anxiety
Flaws: Shy, Fearful. Bonds: Attractive, Family, Job, Criminal record. Occupation: Blacksmith
Voice: Slurs words
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 9)
Armor Class 13
Hit Points 77 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 13 (+1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +6
Possessions: Banded agate (7 gp). Eye agate (7 gp). Citrine (60 gp). Jet (60 gp). Violet garnet (1200 gp). Obsidian (7 gp). Aquamarine (1200 gp). 1 Minor magic item. 1 Minor magic item.
Akoth Alton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a pastel shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His hair is silver, silky, and of moderate length. He wears large thick round spectacles.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is able to make almost anything out of random pieces of junk.
History: Born in a small village he learned the ways of the warrior from his mother. After coming to the age of reason, Akoth took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wants to work out more often.
Ideals: Athletic, Fighting, Gifted. Flaws: Insane. Bonds: Attractive. Occupation: Laborer
Voice: Loud with bravado
Attributes [hide]
Medium (5'6") Half-Orc, Neutral Good (CR 12)
Armor Class 11
Hit Points 62 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +5
Possessions: 2000 gp. Deep blue spinel (900 gp). Deep green spinel (80 gp). 1 Minor magic item.
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