River Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 6'3" and wears long strands of opal and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His left leg appears badly burned and disfigured. He has styled his white fur well, parting it to the left. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now owns his own business.
Motivation: He is greedy; and to be a cartwright again
Ideals: Persistence. Flaws: Ugly. Bonds: Rich, Job. Occupation: Cook
Voice: Russian accent
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 20 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 8 (-1) | 18 (+4) | 9 (-1) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Giant, Undercommon, Goblin
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.
Gomory Weston, Male Human [Permalink]
Personal [hide]
Description: He wears a violet collared shirt and black pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his chestnut hair down. His face is covered beneath a completely black helmet.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. When he's not drinking or sleeping the drinks off, he's doing writing.
History: Born to a poor family in the city he treasured whatever gifts he got. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend
Ideals: Artistic. Bonds: Attractive, Poor, Adventurer. Occupation: Sculptor
Voice: Posh accent
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 160 gp. Chrysoprase (80 gp).
Valafar Loathe, Male Tiefling [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His whole body is exceptionally muscular. He keeps his silver hair in a flapper bob. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.
Personality: He is business-like. He takes instructions and follows them to the letter. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born in a small plains village. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.
Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Professionalism, Justice. Bonds: Immigrant, Criminal record, Nature. Occupation: Shoemaker
Voice: Relaxed voice
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 15 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 100 gp. Obsidian (7 gp). Red spinel (40 gp). Violet garnet (500 gp). Amethyst (40 gp).
Dondon Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He is wearing a long, grey, dusty cloak, marred by chocolates. His red hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Dondon wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He is a very good compulsive liar and kleptomaniac.
History: He was born several months after his father was called into army service. His father had invested heavily in several trade routes and wanted him to inherit them. Being a Mayor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Disciplined. Flaws: Ugly, Insomniac. Bonds: Criminal record, Military, Rich. Occupation: Mayor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Terran
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 5000 cp. Rock crystal (40 gp).
Bertram Tickle, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely grey suit with pastel socks and a vest with buckled shoes. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a card on it. He wears his hair in dreadlocks. His fierce gray eyes like to dwell on things.
Personality: He exudes charisma. He is a tour de force of persuasion. He also has developed a complete distrust of the Cook profession.
History: He was born at the edge of vast desert. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He became a Stableman soon after.
Motivation: Regain custody of his daughter; and his spouse's relatives view him with great suspicion
Bonds: Attractive, Job, Nature, Immigrant, Family. Occupation: Stableman
Voice: Spits words with contempt
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 180 gp.
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