Theobald Ramsey, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and carries nunchakus. His chestnut hair is lengthy. His ears are large.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a ruthless business man, a trait he acquired from his mother.
History: Born in the south to a Hunter, Theobald learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Balancing his hectic life and new Hunter responsibilities is difficult.
Ideals: Entrepeneur, Fighting. Flaws: Ugly. Bonds: Guardian, Job. Occupation: Hunter
Voice: Breathy voice
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 70 gp. 1 Banded mail.
Veit Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a white shirt with thin blue vertical stripes and brown pants. He is physically well-built. He sports a flattop hair cut. His eyes, though not visible through his cowl, are amber.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: Born in a small village he learned the ways of the warrior from his father. His childhood dream was to be a Farmer, but he was a colossal failure. He became a Tailor soon after.
Motivation: He wants to get laid; and he's in love
Ideals: Artistic, Fighting. Flaws: Shy. Bonds: Job, Has a crush. Occupation: Tailor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 26 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 13 (+1) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 220 gp.
Grumbar Bradshaw, Male Half-Orc [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a worn and beaten armor. His head has been shaved. His eyes are blue and he is always smoking a pipe.
Personality: His tongue was cut out and he uses sign language. He invites people to come help in his community garden.
History: Born in the east his family was never financially stable. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Soapmaker.
Motivation: Sabotage a competitor.
Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Soapmaker
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 44 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 14 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +8 / 2d8+5, Ranged +5 / 2d8+2, Grapple +5
Possessions: 80 pp. Banded agate (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rendar Riley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with Stetson hat, and carries kukris. His hair is short and silver. He wears an eyepatch.
Personality: Stoic and calm, he prefers to meditate than take action. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He was always very intelligent and has formed a secret society of freemasons.
Motivation: To find somewhere to settle down.
Ideals: Fighting, Disciplined. Flaws: Ugly, Secretive, Mundane. Occupation: Seamstress
Voice: Can't modulate volume
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 300 gp.
Rathkran Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears bulky tan painted plate armor. He is bristling with hidden weapons, mostly tridents and falchions. He keeps his red crest in a pixie cut. His eyes are gold and catlike.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Rathkran was born the youngest of three triplets. His first spouse was a Farmer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and his relatives are trying to arrange a marriage
Ideals: Fighting. Flaws: Mundane, Antagonistic. Bonds: Criminal record, Family. Occupation: Cartwright
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 6000 cp.
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Their contribution stands as a beacon of hope for all adventurers!