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NPC Generator

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Advanced [show]


Gennal Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses well, typically a more casual-formal manner, and a wedding ring on his right hand. His auburn hair is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.

Personality: Calm and collected, he is a well trained Map Maker. He is a great chef.

History: Born in the west to a Map Maker, Gennal learned a great deal about his mother's area of expertise. He moved from fad to fad and when he turned 15 he discovered singing. He became a Map Maker soon after.

Motivation: Sabotage a competitor.

Ideals: Gifted, Artistic. Bonds: Attractive, In love, Job. Occupation: Map Maker

Voice: Italian accent

Attributes [hide]

Gennal Arnuanna, Male Elf Expert 2
Medium (4'9") Elf, Chaotic Good (CR 2)
Armor Class 14
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 10 (+0)10 (+0) 16 (+3)12 (+1)
Skills Performance +3, Survival +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 350 gp.


Social Check DCs


Silent Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His clothes are grease stained in places. His gray fur is thinning but still full. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the west, but his parents moved at a very young age to the east. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Poor, Immigrant, Attractive, Adventurer. Occupation: Fortune-teller

Voice: Squeaky

Attributes [hide]

Silent Treat, Male Tabaxi Warrior 8
Medium (6'7") Tabaxi, Lawful Good (CR 8)
Armor Class 13
Hit Points 76 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)12 (+1) 14 (+2)17 (+3)
Skills Athletics +6, Deception +6
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +6

Possessions: 200 gp.


Social Check DCs


Nimble In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears suspenders and white workpants. His shirt is green, and he wears a heavy white leather apron most of the time. His gray fur is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines yellow.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Further he is a bit of a stoner and is frequently out of it.

History: Nimble was raised in a hard working conservative environment. There was a wharf not far from home where he often wandered off to fish. He tends to his Navigator job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Optimist. Flaws: Ugly, Addict. Bonds: Job, Nature. Occupation: Navigator

Voice: High pitched and raspy

Attributes [hide]

Nimble In the Wind, Male Tabaxi Cleric 17
Medium (5'5") Tabaxi, Chaotic Neutral (CR 17)
Armor Class 15
Hit Points 92 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)21 (+5) 13 (+1)10 (+0) 14 (+2)13 (+1)
Skills Animal Handling +8, Perception +8
Senses Passive Perception 18
Languages Common
Attacks Melee +9 / 5d4+3, Ranged +11 / 5d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665555

Possessions: 1200 pp. Banded agate (13 gp). Sard (20 gp). Obsidian (13 gp). Rock crystal (20 gp). Chrysoberyl (110 gp). Golden pearl (110 gp). Red garnet (110 gp). Onyx (20 gp). Red garnet (110 gp). Black star sapphire (800 gp). Moonstone (20 gp). Brown-green garnet (110 gp). Deep green spinel (110 gp). Red garnet (110 gp). Deep blue spinel (800 gp). Jade (110 gp). Chalcedony (20 gp). Tourmaline (110 gp). Obsidian (13 gp). Citrine (20 gp). White pearl (110 gp). Citrine (20 gp). Rock crystal (20 gp). Red spinel (110 gp).


Social Check DCs


Burgell Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'4". He wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. His silver hair is long and unkept. His otherwise smooth face is marked with small tiny scars.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a logical person and will generally grow upset if things defy logic and science.

History: Sold as a small child to a necromancer, Burgell was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Antagonistic, Fearful. Bonds: Mentor. Occupation: Spy

Voice: Breathy voice

Attributes [hide]

Burgell Fapplestamp, Male Gnome Sorcerer 4
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)14 (+2) 12 (+1)10 (+0)
Skills Animal Handling +3, Nature +4
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 18000 sp.


Social Check DCs


Manfred Goltorah, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'7", this man is well dressed, but even with his fine clothing he looks run-down. His brown hair is heavily combed to the left. His gray eyes have a joyful gleam in them most of the time.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. The war was a terrible time for him, and Manfred does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels threatened by others; and he feels kind of lost in life

Flaws: Antagonistic, Depressed, Fearful. Bonds: Military, Slave. Occupation: Crown-heir

Voice: Breathy voice

Attributes [hide]

Manfred Goltorah, Male Half-Elf Monk 10
Medium (5'7") Half-Elf, Lawful Good (CR 10)
Armor Class 12
Hit Points 76 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)13 (+1) 10 (+0)14 (+2)
Skills Deception +6, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 600 gp. Peridot (60 gp). Red spinel (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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