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NPC Generator

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Advanced [show]


Vondal Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. He is portly but not overly obese. He is bald on top and has large golden tufts of hair around his ears. His eyes are violet and catlike.

Personality: He can speak with the recently deceased. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in the west. Because his father participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He used his abilities to travel the world and help people.

Motivation: Revenge.

Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Enemies. Occupation: Sailor

Voice: Nasally tone

Attributes [hide]

Vondal Brawnanvil, Male Dwarf Ranger 6
Medium (3'11") Dwarf, Chaotic Good (CR 6)
Armor Class 12
Hit Points 57 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)12 (+1) 13 (+1)10 (+0)
Skills Insight +4, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arjhan Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He keeps his long gold crest kept up in a rat tail. He has gleaming, smiling red eyes.

Personality: Arjhan hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and several ex partners dislike his way of doing things and want revenge

Ideals: Artistic, Entrepeneur. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Jeweler

Voice: Russian accent

Attributes [hide]

Arjhan Daardendrian, Male Dragonborn Rogue 9
Medium (6'1") Dragonborn, Lawful Good (CR 9)
Armor Class 10
Hit Points 50 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)12 (+1) 13 (+1)15 (+2)
Skills Performance +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 1600 gp. Embroidered and bejeweled glove (4000 gp). Brass mug with jade inlays (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sapply Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears light armors faded through time and improper care. His black hair is drawn into a tight pony tail with a butterfly scrunchie. He has a tattooed face.

Personality: He speaks before he thinks and is too direct. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a pair of adventurers, Sapply grew up listening to his father's many stories. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To prove his worth to the world.

Ideals: Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Adventurer. Occupation: Mayor

Voice: Irish accent

Attributes [hide]

Sapply Glittergem, Male Gnome Druid 4
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)14 (+2) 14 (+2)18 (+4)
Skills Perception +4, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Gnome, Ignan, Goblin
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Shane Snape, Male Human [Permalink]

Personal [hide]

Description: 5'0" and muscular, this eastern man wears dull grey sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case. His hair is black and very short. This hazel eyed easterner is not easily forgotten.

Personality: He is almost excessively polite to everyone, even when angry. He is afraid of women and trembles around them

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Brewer.

Motivation: Balancing his hectic life and new Brewer responsibilities is difficult; and a strong sense of loyalty to human people

Ideals: Athletic, Gifted. Flaws: Shy, Racist. Bonds: Job. Occupation: Brewer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Shane Snape, Male Human Commoner 1
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)15 (+2) 11 (+0)16 (+3)
Skills Religion +4, Survival +2
Senses Passive Perception 10
Languages Common, Sylvan, Infernal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: Freshwater pearl (13 gp).


Social Check DCs


Hubert Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright green and red, and wears rings and necklaces with large, colorful gems. His skin is fair and his fingers are delicate and long. He has a long auburn beard with little hanging trinkets. His eyes, though not visible through his cowl, are brown.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Crown-heir arts, while his father instructed him in etiquette, music and courtly manner. A freak accident while working with his Guard mother left him crippled. Some 7 years later his spouse died after the birth of his son. Heartbroken, Hubert never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Insomniac, Antagonistic, Disease. Bonds: Rich, In love, Criminal record. Occupation: Crown-heir

Voice: Slow speaker

Attributes [hide]

Hubert Floshem, Male Half-Elf Commoner 15
Medium (4'9") Half-Elf, Lawful Evil (CR 15)
Armor Class 13
Hit Points 60 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)16 (+3) 11 (+0)19 (+4)
Skills Investigation +8, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Gnoll, Terran, Dwarven
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3

Possessions: 8000 gp. Brass mug with jade inlays (500 gp). Embroidered and bejeweled glove (1000 gp). Cloth of gold vestments (100 gp). Gold dragon comb with red garnet eye (600 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). Silver comb with moonstones (500 gp). Gold dragon comb with red garnet eye (600 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp). 1 Medium magic item.


Social Check DCs

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