Norman Galanodel, Male Half-Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he dresses well, wearing tan shirts, loose pants, and blazers most of the time. He keeps his long white hair kept up in a rat tail. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. He's since become an addict/alcoholic.
Motivation: He is content; and to end his boredom
Ideals: Optimist. Flaws: Addict, Mundane. Bonds: Attractive, Mentor. Occupation: Shepherd
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 38000 sp. 1 Minor magic item.
Alston Folkor, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing a long, tan, dusty cloak. His hair is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He got into the Spice Merchant business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Sabotage a competitor; and regain custody of his son
Ideals: Persistence. Flaws: Ugly. Bonds: Family, Job. Occupation: Spice Merchant
Voice: Sore throat, cough
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Elven, Dwarven, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 sp. A roughly beaten golden orb (170 gp). 1 Masterwork Common Melee.
Thradal Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a well pressed and immaculate suit (or dress). He has no hair. His green eyes are passionate and lively.
Personality: Aggressive, abrasive, and angry, Thradal embodies much of what other species detest in the Dwarves. He is a font of random trivia from the lore and stories he has discovered
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To find somewhere to settle down; and to end his boredom
Ideals: Logical. Flaws: Ugly, Antagonistic, Mundane. Bonds: Poor. Occupation: Shoemaker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 18 (+4) | 12 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 340 gp.
Hunter Staurheim, Male Human [Permalink]
Personal [hide]
Description: Standing 6'0", this man wears black leather gloves, a black jacket, and tight pants. His hair, while still mostly red, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Stoic and calm, he prefers to meditate than take action. He does not believe in violence as a means to an end. He is a dedicated Merchant but believes his peers are too gung-ho.
History: Hunter was born the youngest of three triplets. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has been saving his money to try and buy his sister's freedom.
Motivation: His spouse's relatives view him with great suspicion; and he doesn't get along with people that don't share his tastes
Ideals: Disciplined, Pacifist, Impeccable. Flaws: Insane. Bonds: Family. Occupation: Merchant
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
Possessions: 40 gp.
Fenriz Benevolence, Male Tiefling [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a simple green robe with black stripes complete with hood. His Stetson hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a great chef.
History: Gifted from a young age, Fenriz studied abroad. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He was granted psionic powers by his dying brother.
Motivation: To protect his home; and to clean up the streets
Ideals: Athletic, Gifted. Flaws: Ugly, Insane. Bonds: Guardian. Occupation: Junk Dealer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Good (CR 5)
Armor Class 10
Hit Points 17 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Terran, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 |
Possessions: 700 gp. Red garnet (120 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
