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NPC Generator

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Advanced [show]


Nordak Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown wide-brimmed hat and brown clothes, and carries hand crossbows. He keeps his golden hair in a pixie cut. His eyes are a pleasant brown.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He believes the world needs to unite to get rid of giants once and for all.

History: Nordak was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gifted student he started as a Bowyer, but he got bored and became a Map Maker. He now owns his own business.

Motivation: He wants revenge against giants; and to be a bowyer again

Ideals: Fighting. Flaws: Racist. Bonds: Enemies, Poor, Job. Occupation: Map Maker

Voice: Creaky witch voice

Attributes [hide]

Nordak Dankil, Male Dwarf Commoner 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)14 (+2) 12 (+1)16 (+3)
Skills Animal Handling +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 100 gp. 1 Superior lock.


Social Check DCs


Spear Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a blue tunic with white highlights, and long tan pants that bunch up around his shoes, and carries hand crossbows. His gray fur is heavily combed to the right. His fair skin shows little sign of his aristocratic breeding.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Barkeep for the past few years.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and further expansion of business

Ideals: Fighting. Flaws: Impulsive, Disease, Greedy. Bonds: Attractive, Job. Occupation: Barkeep

Voice: Indian accent

Attributes [hide]

Spear Moon, Male Tabaxi Aristocrat 10
Medium (6'4") Tabaxi, Chaotic Good (CR 10)
Armor Class 14
Hit Points 68 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 12 (+1)11 (+0) 14 (+2)14 (+2)
Skills Intimidation +6, Nature +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4

Possessions: 700 gp. Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Gold and topaz bottle stopper cork (1600 gp). Old masterpiece painting (2100 gp). Jeweled anklet (1000 gp).


Social Check DCs


Naill Siannodel, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears baggy black pantaloons and a grey scarf. His hair is red, silky, and of moderate length. His face is covered beneath a completely black helmet.

Personality: A deeply religious man he believes everything happens for a reason. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in the east, but his parents moved at a very young age to the south. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions.

Flaws: Fearful. Bonds: Attractive, Religious, Immigrant. Occupation: Cartwright

Voice: Breathy voice

Attributes [hide]

Naill Siannodel, Male Elf Expert 8
Medium (5'3") Elf, Lawful Good (CR 8)
Armor Class 13
Hit Points 54 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)10 (+0) 13 (+1)13 (+1)
Skills Religion +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 100 pp.


Social Check DCs


Tree Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown armored body suit, with a simple blue line shooting up and back down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his long black fur kept up in a rat tail. His amber eyes are slightly larger than normal.

Personality: Calm and collected, he is a well trained Laborer. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He helped his mother out around the business and became quite the natural. He has achieved small success as a Laborer.

Motivation: Balancing his hectic life and new Laborer responsibilities is difficult; and he is unsatisfied with his job

Flaws: Impulsive. Bonds: Attractive, Job, Religious. Occupation: Laborer

Voice: Soothing and warm

Attributes [hide]

Tree Thunder, Male Tabaxi Rogue 10
Medium (6'10") Tabaxi, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 38 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 8 (-1)18 (+4) 12 (+1)16 (+3)
Skills Animal Handling +5, Stealth +8
Senses Passive Perception 11
Languages Common, Gnome, Elven, Abyssal, Giant
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4

Possessions: 2000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). A life-sized copper and silver statuette of a cockatrice. (20 gp). Embroidered and bejeweled glove (2000 gp). Sapphire pendant on gold chain (1200 gp). Silver chalice with lapis lazuli gems (130 gp).


Social Check DCs


Drogo Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many white ritualistic tattoos. He likes to wear green tank tops with white pants. His long blonde hair is drawn into a two foot long braid. He is baby faced.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born blind and as such lacked many opportunities for work. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Antagonistic, Forgetful, Disease. Bonds: Adventurer, Criminal record. Occupation: Unemployed

Voice: Sleepy voice

Attributes [hide]

Drogo Berevan, Male Half-Elf Fighter 2
Medium (5'6") Half-Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 26 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)13 (+1) 12 (+1)11 (+0)
Skills History +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 390 gp.


Social Check DCs

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