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Advanced [show]


Eiravel Hanali, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He prefers to wear brown clothing when he does not wear armor. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are likewise amber. His teeth are white and perfect.

Personality: A deeply religious man he believes everything happens for a reason. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has worked as a Navigator like his mother before him.

Motivation: He's repulsed by the PC; and he is unsatisfied with his job

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Religious, Rich, Job. Occupation: Navigator

Voice: Speaks in third person

Attributes [hide]

Eiravel Hanali, Male Elf Expert 3
Medium (4'9") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)8 (-1) 15 (+2)12 (+1)
Skills Deception +3, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 90 pp.


Social Check DCs


Gûndza Vance, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a top hat to hide his balding. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is overprotective of those who hire his services. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gûndza is combative with any and all who dare try his patience in the slightest.

History: Gûndza was born with his father's beautiful face. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To protect his home.

Ideals: Justice. Bonds: Adventurer, Attractive, Guardian. Occupation: Barber

Voice: German accent

Attributes [hide]

Gûndza Vance, Male Half-Orc Paladin 3
Medium (6'5") Half-Orc, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)7 (-2) 13 (+1)10 (+0)
Skills Investigation +0, Religion +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1800 sp.


Social Check DCs


Immeral Selevarun, Male Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'9" and wears dull grey sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed monstrous two handed axe, just in case. His silver hair is thinning but still full. He has a tattooed face.

Personality: He is irascible and easily irritated. Flattery will make him almost putty in your hands.

History: He comes from a rich eastern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. By chance he met his sister recently and the two have been together since.

Motivation: He has money and likes to spend it; and he is a bit of a kleptomaniac

Flaws: Antagonistic, Selfish. Bonds: Rich, Family, Criminal record. Occupation: Animal Trainer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Immeral Selevarun, Male Elf Warrior 2
Medium (4'9") Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 11 (+0)13 (+1) 12 (+1)15 (+2)
Skills Insight +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4

Possessions: 700 sp. Deep green spinel (130 gp). Azurite (9 gp). Iolite (40 gp).


Social Check DCs


Beloril Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: 4'4" and muscular, this northern man wears a simple burlap shirt and baggy pants. He conceals his shortbow with his veritable burlap sack of a shirt. His brown hair is cut jaggedly and amateurishly. His green eyes dart from person to person.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Marry his brother to traveling adventurers; and he wants to meet his childhood hero

Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer, Nature, Family. Occupation: Guard

Voice: Hard of hearing, loud

Attributes [hide]

Beloril Holderhek, Male Dwarf Druid 2
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)14 (+2) 15 (+2)8 (-1)
Skills History +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 80 gp.


Social Check DCs


Aura Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a grey and white robe with the hood down. He is bristling with hidden weapons, mostly maces and morningstars. He keeps his white fur in a pixie cut. His eyes are blue and beady.

Personality: He snorts whenever he laughs or is feeling confident. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of a Dyer, who enjoyed hunting, Aura was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Aura took refuge in the old dungeon and found the beat up mace and armor he uses now. He has recently gotten a pet goose that steals things from people.

Motivation: To share knowledge with the world; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Criminal record, Nature. Occupation: Mayor

Voice: Low and grunting

Attributes [hide]

Aura Shoe, Male Tabaxi Barbarian 2
Medium (6'7") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 24 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)18 (+4) 17 (+3)13 (+1)
Skills Arcana +6, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Goblin, Gnoll, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 200 sp. 2 Alchemist’s fire.


Social Check DCs

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