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NPC Generator

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Gorfel Budd, Male Half-Orc [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a faded coat and loose pants complete with top hat. His whole body is exceptionally muscular. His silver hair is long and unkept. He wears round tiny glasses practically rammed into his face.

Personality: Gorfel speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. The war was a terrible time for him, and Gorfel does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in the west. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly, Depressed. Bonds: Immigrant, Military. Occupation: Farmer

Voice: Switch between two voices

Attributes [hide]

Gorfel Budd, Male Half-Orc Warlock 3
Medium (5'6") Half-Orc, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)11 (+0) 16 (+3)11 (+0)
Skills Athletics +3, Performance +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 1600 sp. 1 Half-Plate.


Social Check DCs


Laucian Caerdonel, Male Half-Elf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a faded coat and loose pants complete with broad hat. His hair is cut close to his head. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was raised by priests from a young age. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He used his abilities to trick people and travel the world for free.

Motivation: Regain custody of his son; and find a way to reverse the transformation of his sister

Flaws: Ugly. Bonds: Family, Criminal record, Religious, Mentor. Occupation: Cook

Voice: Slow speaker

Attributes [hide]

Laucian Caerdonel, Male Half-Elf Rogue 8
Medium (5'4") Half-Elf, True Neutral (CR 8)
Armor Class 11
Hit Points 43 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)19 (+4) 14 (+2)13 (+1)
Skills Intimidation +4, Religion +7
Senses Passive Perception 12
Languages Common, Elven, Giant, Infernal, Halfling, Orc
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vilberg Asheton, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'0", this man wears an entirely violet suit with black socks and a vest with buckled shoes. His golden hair is heavily combed to the left. This green eyed southerner is not easily forgotten.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a logical person and will generally grow upset if things defy logic and science.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Vilberg took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Several ex partners dislike his way of doing things and want revenge; and doesn't want to be a ruler and was forced into it by his family

Ideals: Logical, Gifted. Bonds: Criminal record, Family, Enemies. Occupation: Ruler

Voice: Complex vocabulary, royal

Attributes [hide]

Vilberg Asheton, Male Half-Orc Warlock 15
Medium (5'0") Half-Orc, True Neutral (CR 15)
Armor Class 10
Hit Points 83 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)7 (-2) 11 (+0)10 (+0)
Skills Deception +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 6000 gp. Brown-green garnet (50 gp). Star rose quartz (40 gp). Chalcedony (40 gp). Malachite (5 gp). Citrine (40 gp). Blue sapphire (1100 gp). Golden pearl (50 gp). Jet (50 gp). Citrine (40 gp). 1 Minor magic item.


Social Check DCs


Fallond Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he is wearing a long, white, dusty cloak. His hair is cut close to his head. He has blue eyes and a white hat with a tan feather.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He loathes his own lifestyle; and he's repulsed by the pc

Flaws: Antagonistic, Mundane, Depressed. Bonds: Family, Nature. Occupation: Ruler

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Fallond Steelfist, Male Dwarf Warrior 12
Medium (4'5") Dwarf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 76 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)13 (+1) 14 (+2)9 (-1)
Skills Religion +5, Survival +6
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2

Possessions: 200 pp. Azurite (8 gp). Bloodstone (80 gp). Rock crystal (80 gp). White pearl (80 gp). Rose (80 gp). Violet garnet (700 gp). Tiger eye turquoise (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Travok Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He usually wears his blue robe and has his shortspear always slung over his shoulder. His long chestnut hair reaches down to his waist. He has brown eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is able to make almost anything out of random pieces of junk.

History: Born in the east to a Butcher, Travok learned a great deal about his father's area of expertise. Travok was born on a far eastern plains where he grew up under the tutelage of his father, an expert Butcher. He now travels the world, in search of power and loot.

Motivation: Balancing his hectic life and new Butcher responsibilities is difficult; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Job. Occupation: Butcher

Voice: Eastern European accent

Attributes [hide]

Travok Bigtoe, Male Dwarf Ranger 5
Medium (4'5") Dwarf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 40 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)11 (+0) 17 (+3)12 (+1)
Skills Acrobatics +4, Survival +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. Eye agate (15 gp). Iolite (40 gp). Chalcedony (40 gp). Deep blue spinel (700 gp). 1 Minor magic item.


Social Check DCs

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