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Advanced [show]


Kyle Blythe, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a black costume with the symbols of strength on his torso. His hair is blonde, silky, and of moderate length. He tend to wears goggles to shield his eyes.

Personality: Eccentric and domineering, Kyle will drive conversation. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He left for the west, certain he would find work there.

Motivation: Nothing but the best is good enough for him.

Ideals: Extrovert, Impeccable. Flaws: Disease. Bonds: Immigrant, Attractive. Occupation: Actor

Voice: Scottish accent

Attributes [hide]

Kyle Blythe, Male Human Cleric 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)12 (+1) 11 (+0)13 (+1)
Skills Nature +3, Performance +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 200 sp.


Social Check DCs


Burgell Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a brown top hat and brown clothes, and carries bows. His blonde hair is thinning but still full. His eyes are violet and catlike.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised in a white middle class family as the only child. His first spouse was a Mason, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has built up a small fortune and can afford his own way.

Motivation: He is not mentally stable, and does not behave rationally; and to end his boredom

Ideals: Fighting, Joker. Flaws: Mundane, Insane. Bonds: Family, Rich. Occupation: Fisher

Voice: Smoker's lung

Attributes [hide]

Burgell Gummen, Male Gnome Monk 12
Small (3'6") Gnome, Neutral Evil (CR 12)
Armor Class 13
Hit Points 101 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 19 (+4)16 (+3) 9 (-1)14 (+2)
Skills Medicine +3, Persuasion +6
Senses Passive Perception 9
Languages Common, Gnome, Druidic, Giant, Elven
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 3000 gp. Lapis lazuli (15 gp). Chalcedony (30 gp). Azurite (15 gp). Banded agate (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nadarr Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. He carries a battered falchion and tarnished bastard sword as well. He has silver crest. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He speaks before he thinks and is too direct. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born blind and as such lacked many opportunities for work. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insane, Impulsive, Fearful, Disease. Occupation: Doctor

Voice: Speaks with back of mouth

Attributes [hide]

Nadarr Beryntolthropal, Male Dragonborn Barbarian 2
Medium (6'2") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 26 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)14 (+2) 10 (+0)17 (+3)
Skills Acrobatics +2, Deception +5
Senses Passive Perception 10
Languages Common, Druidic, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +5

Possessions: 210 gp. 1 Half-Plate.


Social Check DCs


Enialis Wilborn, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair is knotted and matted. His ears are large.

Personality: Overbrimming with self-confidence, Enialis isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He believes the world needs to unite to get rid of giants once and for all.

History: Enialis hails from a village terrorized by giants. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by giants. Enialis was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Impeccable. Flaws: Ugly. Bonds: Enemies. Occupation: Stableman

Voice: Deep voice with rolling R's

Attributes [hide]

Enialis Wilborn, Male Half-Elf Wizard 1
Medium (5'6") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)13 (+1) 12 (+1)13 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 40 gp. Rock crystal (50 gp). 3 Holy water.


Social Check DCs


Reynard Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a tan collared shirt and blue pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He wears his blonde hair up. He wears crescent spectacles with a black brim.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a pair of adventurers, Reynard grew up listening to his mother's many stories. After coming to the age of reason, Reynard took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels kind of lost in life; and to reunite with his old friends

Ideals: Justice, Gifted. Flaws: Depressed. Bonds: Guardian, Adventurer. Occupation: Blacksmith

Voice: Slow speaker

Attributes [hide]

Reynard Cholmondeley, Male Human Wizard 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)12 (+1) 16 (+3)14 (+2)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 29000 sp. 1 Masterwork Artisan’s tools. 1 Masterwork Artisan’s tools.


Social Check DCs

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