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NPC Generator

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Advanced [show]


Arannis Horineth, Male Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a pastel small hat and pastel clothes, and is pretty ugly. His small hat is riddled with cuts and holes. His green eyes dart from person to person to random spaces in the air.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He pushes his goals aggressively. He is also a coward if confronted.

History: He comes from a rich southern family. He took every job he could get his hands on, but the opportunities for Elves in the south were limited. He used his abilities to travel the world and help people.

Motivation: Regain custody of his daughter; and an old rival family wants him found

Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Rich, Immigrant, Family. Occupation: Actor

Voice: Low range voice

Attributes [hide]

Arannis Horineth, Male Elf Warrior 1
Medium (4'11") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 7 (-2)10 (+0) 11 (+0)14 (+2)
Skills Stealth +4, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 80 gp.


Social Check DCs


Wymar Melancon, Male Half-Elf [Permalink]

Personal [hide]

Description: This light-skinned male wears a fancy tan suit. He is tall, broad shouldered and powerfully built. His chestnut hair is braided into rings. His violet eyes have a joyful gleam in them most of the time.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Wymar is combative with any and all who dare try his patience in the slightest.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To reunite with his absent mother; and his relatives are trying to arrange a marriage

Ideals: Justice. Flaws: Antagonistic, PTSD, Secretive. Bonds: Attractive, Family. Occupation: Jeweler

Voice: Switch between two voices

Attributes [hide]

Wymar Melancon, Male Half-Elf Wizard 4
Medium (5'6") Half-Elf, Lawful Good (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)16 (+3) 11 (+0)13 (+1)
Skills Animal Handling +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Halfling, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 23000 sp. Rose (40 gp). Rhodochrosite (9 gp). 1 Minor magic item.


Social Check DCs


Koeth Ostoroth, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who is well dressed, but even with his fine clothing he looks run-down, he is not a threatening figure. With bright red hair and a scraggly beard. He has green eyes and a brown hat with a blue feather.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Koeth was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Farmer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He inherited the family business which he has now maintained for 3 years.

Motivation: He wants revenge against dire rats; and to unite with his brother

Flaws: Emotional. Bonds: Job, Family, Poor, Enemies. Occupation: Farmer

Voice: Jamaican accent

Attributes [hide]

Koeth Ostoroth, Male Half-Elf Wizard 5
Medium (4'9") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)13 (+1) 15 (+2)13 (+1)
Skills Insight +5, Investigation +4
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 300 gp. Large well-done wool tapestry (600 gp). Fire opal pendant on a fine gold chain (1100 gp). Silver comb with moonstones (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Minor magic item.


Social Check DCs


Oblar Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his quarterstaff with his veritable burlap sack of a shirt. He wears a small hat to hide his balding. His otherwise smooth face is marked with small tiny scars.

Personality: He is irascible and easily irritated. He has a minor phobia of water and hates getting wet.

History: Gifted from a young age, Oblar studied abroad. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Oblar took refuge in the ruined castle and found the beat up quarterstaff and armor he uses now. After a long history of fighting, Oblar and his spouse have recently divorced.

Motivation: To get a good night's sleep; and he feels threatened by others

Ideals: Gifted. Flaws: Antagonistic, Fearful, Insomniac. Bonds: Nature. Occupation: Stylist

Voice: Scratchy, weak

Attributes [hide]

Oblar Thorngage, Male Halfling Ranger 2
Small (3'1") Halfling, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 17 (+3)11 (+0) 13 (+1)12 (+1)
Skills Athletics +0, Nature +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 600 sp.


Social Check DCs


Ortegar Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He likes to wear ponchos typically of a light blue in addition to tight pants. He keeps his white hair in a flapper bob. This green eyed westerner is not easily forgotten.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born in the west, but his parents moved at a very young age to the south. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He has passion for adventuring and risk; and a deep hatred of dire rats

Ideals: Athletic. Bonds: Enemies, Has a crush, Immigrant, Nature, Adventurer. Occupation: Seamstress

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ortegar Fastfoot, Male Halfling Adept 6
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 36 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)10 (+0) 17 (+3)13 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 5000 sp. Deep blue spinel (200 gp). Peridot (60 gp). 1 Minor magic item.


Social Check DCs

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