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NPC Generator

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Advanced [show]


Tricking Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears tattered old clothes. He has a penchant for wearing a ring with an oversized amethyst on his left hand. He wears a deerstalker hat to cover his moderate length orange fur. His green eyes dart from person to person.

Personality: Cocky and sure of himself, he believes he is the best Detective born in the past three hundred years. He invites people to come help in his community garden.

History: He was born several months after his father was called into army service. His childhood dream was to be a Sculptor, but he was a colossal failure. He's also a talented Sculptor, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Job, Military. Occupation: Detective

Voice: Mumbles to self between sentences

Attributes [hide]

Tricking Candle, Male Tabaxi Rogue 20
Medium (5'11") Tabaxi, Neutral Evil (CR 20)
Armor Class 13
Hit Points 97 (20d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)14 (+2) 15 (+2)14 (+2)
Skills Investigation +8, Medicine +8
Senses Passive Perception 12
Languages Common, Infernal, Dwarven
Attacks Melee +6 / 5d10+0, Ranged +9 / 5d10+3, Grapple +3

Possessions: 3500 pp. Old masterpiece painting (900 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). Gold and topaz bottle stopper cork (700 gp). Silver comb with moonstones (600 gp). Golden circlet with four aquamarines (5000 gp). Silver chalice with lapis lazuli gems (160 gp). Brass mug with jade inlays (100 gp). Embroidered and bejeweled glove (1000 gp). Jeweled gold crown (8000 gp). Silver comb with moonstones (600 gp). Solid gold idol (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Cloth of gold vestments (160 gp). Large well-done wool tapestry (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Jeweled anklet (1000 gp). Brass mug with jade inlays (100 gp). Embroidered and bejeweled glove (1000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). Silver ewer (20 gp). Large well-done wool tapestry (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Jeweled gold crown (8000 gp). A delicate silver chain set with a tourmaline (20 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Morgran Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he dresses in collared shirts and wears a proper scarf over his head. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His fierce brown eyes like to dwell on things.

Personality: He snorts whenever he laughs or is feeling confident. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Morgran was born in the west. At a young age he loved to build and create. He dropped out of school before completing his studies. Since then, he has sought to make the best of life.

Motivation: He'd like to take his coworkers down a peg; and to be a painter again

Ideals: Optimist, Persistence, Logical. Bonds: In love, Job. Occupation: Shepherd

Voice: Pirate accent

Attributes [hide]

Morgran Silveraxe, Male Dwarf Cleric 9
Medium (4'5") Dwarf, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 35 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)14 (+2) 14 (+2)8 (-1)
Skills Animal Handling +5, Intimidation +2
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Orc
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 110 pp.


Social Check DCs


Charles Jacobs, Male Half-Elf [Permalink]

Personal [hide]

Description: He typically wears white cloth garments or leather armor. He is physically well-built. His white hair is thinning but still full. He has violet eyes and a white hat with a brown feather.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Energy wise he seems alert and responsive.

History: The child of a Dyer, who enjoyed hunting, Charles was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He became a Sellsword soon after.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to be a dyer again

Ideals: Fighting, Professionalism. Bonds: Nature, Job, Debt. Occupation: Sellsword

Voice: Eastern European accent

Attributes [hide]

Charles Jacobs, Male Half-Elf Expert 15
Medium (4'10") Half-Elf, Lawful Good (CR 15)
Armor Class 14
Hit Points 79 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)12 (+1) 17 (+3)14 (+2)
Skills Athletics +5, Medicine +8
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +8

Possessions: 7000 gp. Amber (120 gp). Banded agate (11 gp). Chrysoprase (20 gp). Tourmaline (120 gp). Obsidian (11 gp). Black pearl (1600 gp). Deep blue spinel (1600 gp). Golden yellow topaz (1600 gp). Banded agate (11 gp). Amber (120 gp). Rhodochrosite (11 gp). Rose (20 gp).


Social Check DCs


Dazzazn Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His gold crest is knotted and matted. He wears a mask on his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: From birth he was tutored by a cruel and relentless mentor. There was a wharf not far from home where he often wandered off to fish. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Sabotage a competitor; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Opinionated, Extrovert. Bonds: Attractive, Mentor, Nature. Occupation: Sailor

Voice: Squeaky

Attributes [hide]

Dazzazn Bhenkumbyrznaax, Male Dragonborn Druid 5
Medium (6'1") Dragonborn, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)12 (+1) 15 (+2)16 (+3)
Skills Athletics +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 400 gp. Eyepatch with mock eye of sapphire and moonstone (1200 gp). Silver ewer (20 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). Silver chalice with lapis lazuli gems (80 gp).


Social Check DCs


Boddynock Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a worn and beaten armor. Beneath his clothing is a huge mess of scar tissue. He wears his white hair down. His eyes, though not visible through his cowl, are hazel.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Further he is a bit of a stoner and is frequently out of it.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Merchant arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Philantrophist. Flaws: Antagonistic, Addict. Bonds: Slave, Rich. Occupation: Merchant

Voice: Slow speaker

Attributes [hide]

Boddynock Albaratie, Male Gnome Barbarian 9
Small (3'3") Gnome, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 89 (9d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 19 (+4)15 (+2) 11 (+0)11 (+0)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Infernal
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +4

Possessions: 1000 gp. Jasper (50 gp). Blue quartz (7 gp). Alexandrite (1500 gp).


Social Check DCs

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