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NPC Generator

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Advanced [show]


Tricking Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a yellow vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his yellow boots flare out at the collars. His fur is orange and curly. His face is scarred and worn.

Personality: Tricking wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... When he's not drinking or sleeping the drinks off, he's doing dancing.

History: The child of eastern immigrants he idolized his father. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.

Motivation: He is not mentally stable, and does not behave rationally; and he's looking for his big break

Ideals: Disciplined, Artistic. Flaws: Ugly, Insane. Bonds: Immigrant. Occupation: Tanner

Voice: Sore throat, cough

Attributes [hide]

Tricking Paws, Male Tabaxi Commoner 5
Medium (6'2") Tabaxi, Lawful Good (CR 5)
Armor Class 11
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)16 (+3) 12 (+1)15 (+2)
Skills Arcana +6, Religion +6
Senses Passive Perception 11
Languages Common, Gnome, Terran, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ar-Gul Emsworth, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing a long, black cloak. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: While he acts the brute, he is far gentler than he would appear. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Ar-Gul was raised in a hard working conservative environment. His childhood dream was to be a Detective, but he was a colossal failure. By chance he met his brother recently and the two have been together since.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and doesn't want to be a locksmith and was forced into it by his family

Ideals: Fighting, Optimist. Bonds: Attractive, Job, Family. Occupation: Locksmith

Voice: Hissing voice

Attributes [hide]

Ar-Gul Emsworth, Male Half-Orc Rogue 4
Medium (5'4") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)12 (+1) 17 (+3)14 (+2)
Skills Arcana +3, Stealth +3
Senses Passive Perception 13
Languages Common, Orc, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. Obsidian (8 gp). Rose (50 gp).


Social Check DCs


Fax Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a perfectly clean shirt and pair of pants. He keeps his bronze crest in a flapper bob. His fair skin shows little sign of his aristocratic breeding.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is skeptical of what others tell him and is slow to trust.

History: Fax was born the youngest of three triplets. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. Due to his spouse's obsession with being a Adventurer they were divorced and he won custody of their daughter. He worked as a Detective, and he later adopted a second daughter.

Motivation: Find a way to reverse the transformation of his sister.

Flaws: Antagonistic, Shy. Bonds: Attractive, Poor, Family, Criminal record. Occupation: Detective

Voice: Speaks through clenched teeth

Attributes [hide]

Fax Mystan, Male Dragonborn Commoner 3
Medium (6'5") Dragonborn, True Neutral (CR 3)
Armor Class 14
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 13 (+1)9 (-1) 14 (+2)12 (+1)
Skills Athletics +5, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Gilbert Heiser, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a greataxe on his belt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a very tight haircut. His blue eyes peer out from beneath his broad grey hat.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for him; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable, Gifted. Bonds: Attractive. Occupation: Miller

Voice: Ums and uhs a lot

Attributes [hide]

Gilbert Heiser, Male Half-Elf Fighter 2
Medium (5'4") Half-Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)10 (+0) 13 (+1)12 (+1)
Skills Arcana +2, Insight +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 380 gp. 1 Masterwork Common Melee.


Social Check DCs


Dain Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is physically well-built. His hair is cut close to his head. His ears are large.

Personality: He is happy with his job as a Bookbinder. He turns his eye from what people do, preferring to live and let live. He also hits on women, regardless of circumstances.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bookbinder. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He wants to get laid; and expand his business

Flaws: Ugly, Disease, Insomniac. Bonds: Job, Has a crush. Occupation: Bookbinder

Voice: Puts emphasis on the wrong words

Attributes [hide]

Dain Frostbeard, Male Dwarf Paladin 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 30 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 20 (+5)16 (+3) 11 (+0)11 (+0)
Skills Athletics +5, Intimidation +2
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Giant, Infernal
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1100 sp. 1 Chain shirt.


Social Check DCs

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