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NPC Generator

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Advanced [show]


Silvo Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He wears professional attire. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has done his best to style his brown hair to look like a famous performer. His eyes are likewise green. His teeth are white and perfect.

Personality: He is fixated on the number 99. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a bit of a xeno-phobe, disliking non-Halflings.

History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Silvo took refuge in the large cave and found the beat up hand crossbow and armor he uses now. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and a strong sense of loyalty to halfling people

Flaws: Insane, Racist. Bonds: Attractive, Poor, Nature. Occupation: Bowyer

Voice: Uses sign language

Attributes [hide]

Silvo Underbough, Male Halfling Wizard 3
Small (3'0") Halfling, Chaotic Good (CR 3)
Armor Class 14
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)16 (+3) 12 (+1)12 (+1)
Skills Arcana +5, History +5
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Undercommon, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 300 gp.


Social Check DCs


Uthemar Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man tends to wear a large brown jacket. His silver hair is still thick. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: Calm and collected, he is a well trained Miller. Further he is a bit of a stoner and is frequently out of it.

History: Uthemar hails from a village terrorized by gnolls. A few years later when the south was not economically sound they moved to his current location. He then took over the family business and is one of the better Miller for hire.

Motivation: Wants to open a new tavern.

Flaws: Addict. Bonds: Poor, Attractive, Job, Enemies, Immigrant. Occupation: Miller

Voice: Sore throat, cough

Attributes [hide]

Uthemar Erenaeth, Male Elf Commoner 2
Medium (4'7") Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)13 (+1) 11 (+0)13 (+1)
Skills Religion +3, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Watson Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: This southern man is well dressed, but even with his fine clothing he looks run-down. His clothes are grease stained in places. His auburn hair is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is obsessed with finding treasure.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break; and he desires power and/or immortality

Flaws: Insomniac, Antagonistic. Bonds: Poor, Immigrant, Adventurer. Occupation: Shepherd

Voice: Spits and sputters

Attributes [hide]

Watson Greenbottle, Male Halfling Paladin 6
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 11
Hit Points 59 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)15 (+2) 13 (+1)12 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling, Giant, Elven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1000 gp.


Social Check DCs


Halander Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a fine chain shirt which he covers with green colored cloaks and clothing. He keeps his long auburn hair kept up in a rat tail. His eyes are a pleasant brown.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the south. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting drow, the young Halander began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by drow. Halander was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: Someone believes him a fraud.

Ideals: Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Enemies. Occupation: Beggar

Voice: Rhymes sentences (sorry)

Attributes [hide]

Halander Smoothhands, Male Halfling Monk 6
Small (3'3") Halfling, Neutral Good (CR 6)
Armor Class 15
Hit Points 30 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)10 (+0) 17 (+3)11 (+0)
Skills Animal Handling +6, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dagger In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear blue clothing when he does not wear armor. His cinnamon fur is slicked back into a classic pompadour. He wears an eyepatch.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born in the west. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Many gnolls want him driven away.

Ideals: Optimist. Flaws: Ugly. Bonds: Enemies, In love, Immigrant, Nature. Occupation: Priest

Voice: Speaks in third person

Attributes [hide]

Dagger In the Wind, Male Tabaxi Warrior 10
Medium (6'1") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 101 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 16 (+3)16 (+3) 10 (+0)16 (+3)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 10
Languages Common, Druidic, Celestial, Abyssal
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1500 gp. Gold and topaz bottle stopper cork (900 gp). Fire opal pendant on a fine gold chain (2300 gp). Large well-done wool tapestry (400 gp). 1 Minor magic item.


Social Check DCs

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