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NPC Generator

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Advanced [show]


Dadalan Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he has a large green mantle and cape that has been intricately interwoven into his pastel robe. His crest is green and curly. He has gold eyes and a green hat with a pastel feather.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He is a Hag in disguise. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has been a successful dealer in antiques buying low and selling high.

Motivation: Money/treasure; and he is greedy

Ideals: Impeccable, Gifted, Entrepeneur. Bonds: Adventurer, Rich. Occupation: Performer

Voice: Voice breaks

Attributes [hide]

Dadalan Baharoosh, Male Dragonborn Adept 1
Medium (6'6") Dragonborn, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)12 (+1) 15 (+2)14 (+2)
Skills Arcana +3, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 40 gp. Star rose quartz (50 gp).


Social Check DCs


Korfel Netyoive, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a colorful flower in his brown hair. His amber eyes lackadaisically let the world flow into them.

Personality: He loves telling others what to do and how they should feel about things. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day

Ideals: Opinionated. Flaws: Insane. Bonds: Poor, Attractive, Criminal record. Occupation: Priest

Voice: Jittery and nervous

Attributes [hide]

Korfel Netyoive, Male Elf Rogue 2
Medium (4'11") Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)14 (+2) 13 (+1)13 (+1)
Skills Arcana +4, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Infernal, Terran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 5000 cp.


Social Check DCs


Manfred Spalding, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male dresses in collared shirts and wears a proper scarf over his head. He is tall, broad shouldered and powerfully built. He has a golden handlebar mustache and slicked back golden hair. His eyes, though not visible through his cowl, are hazel.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Expand his business; and revenge

Ideals: Philantrophist. Bonds: Religious, Job, Adventurer, Enemies. Occupation: Fortune-teller

Voice: High pitched, excited

Attributes [hide]

Manfred Spalding, Male Human Rogue 1
Medium (6'2") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)10 (+0) 12 (+1)12 (+1)
Skills Arcana +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Orryn Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: This western man wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His clothes are grease stained in places. He has wavy golden hair. He has a tattooed face.

Personality: Overbrimming with self-confidence, Orryn isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born to a Bather, his mother struggled to pay the bills. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Immigrant, Family. Occupation: Dilettante

Voice: Whispers

Attributes [hide]

Orryn Nucklestamp, Male Gnome Cleric 7
Small (3'5") Gnome, True Neutral (CR 7)
Armor Class 12
Hit Points 57 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 19 (+4)16 (+3) 14 (+2)10 (+0)
Skills Investigation +6, Religion +6
Senses Passive Perception 12
Languages Common, Gnome, Elven, Ignan, Druidic
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: Violet garnet (900 gp). Obsidian (10 gp).


Social Check DCs


Arjhan Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears a worn and beaten armor, and sports empty pouches on his belt. His black crest is greasy and uncared for. His eyes are red and he is always smoking a pipe.

Personality: He dislikes all the random violence that takes place in the south. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Arjhan has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and he loathes his own lifestyle

Ideals: Pacifist. Flaws: Ugly, Impulsive, Disease, Depressed. Occupation: Barber

Voice: Timid voice

Attributes [hide]

Arjhan Verthisathurgiesh, Male Dragonborn Wizard 17
Medium (6'2") Dragonborn, Neutral Evil (CR 17)
Armor Class 11
Hit Points 52 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)12 (+1) 13 (+1)13 (+1)
Skills Athletics +7, Insight +7
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15444

Possessions: 12000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Silver comb with moonstones (700 gp). A roughly beaten golden orb (60 gp). Jeweled electrum ring (3000 gp). Golden circlet with four aquamarines (5000 gp). Silver comb with moonstones (700 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Brass mug with jade inlays (200 gp). Gold and topaz bottle stopper cork (1500 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). Jeweled electrum ring (3000 gp). A necklace of small pink pearls (5000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). 1 Medium magic item.


Social Check DCs

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