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Advanced [show]


Guy Garfield, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears an old set of leather armor, nicked and torn by the ravages of time and battle, marred by teas. His auburn hair is knotted and matted. He has a tattooed face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Guy lived on a farm with his mother, near the main road leading to a nearby town. Through the years after Guy was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Guy's mother didn't care for him much, and the feeling was mutual. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Family. Occupation: Courier

Voice: Hollow voice

Attributes [hide]

Guy Garfield, Male Human Sorcerer 7
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 26 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)8 (-1) 9 (-1)17 (+3)
Skills History +2, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 9000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Ainsley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'3" and wears tight fitting clothing which further accentuates his frame. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes dart from person to person.

Personality: He has always had a great fascination with Human culture. He always tries to repair and not replace. It was this mentality that drove him into the Locksmith business.

History: Kyle was born with his father's beautiful face. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To clean up the streets; and wants to open a new tavern

Ideals: Persistence. Flaws: Racist. Bonds: Attractive, Job, Guardian. Occupation: Locksmith

Voice: Middle-eastern accent

Attributes [hide]

Kyle Ainsley, Male Human Monk 1
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)16 (+3) 17 (+3)18 (+4)
Skills Athletics +3, Insight +5
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +5

Possessions: 90 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Roondar Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a long, violet cloak and is in decent physical shape. He has wavy blonde hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is skeptical of what others tell him and is slow to trust.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He took every job he could get his hands on, but the opportunities for Gnomes in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Flaws: Ugly, Shy. Bonds: Religious, Immigrant, Adventurer. Occupation: Banker

Voice: Gruff and masculine

Attributes [hide]

Roondar Raulnor, Male Gnome Rogue 12
Small (3'4") Gnome, Neutral Evil (CR 12)
Armor Class 13
Hit Points 39 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)16 (+3) 13 (+1)14 (+2)
Skills Athletics +5, History +7
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Auran, Terran
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +7

Possessions: 4000 gp. Violet garnet (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Dalton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and red pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt, and carries swords. His hair, while still mostly auburn, has prominent grey streaks. He wears crescent spectacles with a black brim.

Personality: He is a Healer first and foremost. He believes firmly that knowledge should be universal. Animals are drawn to him, and he is able to talk to them.

History: Gomory was born the youngest of three triplets. In his youth he was a Scribe, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He inherited the family business which he has now maintained for 5 years.

Motivation: Wants to open a new tavern; and wants to raise his children well

Ideals: Fighting, Gifted. Flaws: PTSD. Bonds: Job, Family. Occupation: Healer

Voice: Jittery and nervous

Attributes [hide]

Gomory Dalton, Male Human Rogue 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)12 (+1) 13 (+1)15 (+2)
Skills Intimidation +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 1900 sp.


Social Check DCs


Gale Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 6'9". He dresses like a well dressed Bounty Hunter does. He wears his gray fur down. He wears an eyepatch.

Personality: He is extraordinarily eccentric. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Gale has worked very hard to control his curse. He struck the Bounty Hunter job and began his own company from there.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Artistic. Flaws: Ugly, Insane, Disease. Bonds: Job. Occupation: Bounty Hunter

Voice: Sounds elderly

Attributes [hide]

Gale Fang, Male Tabaxi Warrior 2
Medium (6'9") Tabaxi, Neutral Good (CR 2)
Armor Class 14
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 15 (+2)12 (+1) 12 (+1)15 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 210 gp. Black pearl (500 gp).


Social Check DCs

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