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Bertram Tatum, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears long strands of ruby and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, marred by chocolates. His black hair is greasy and uncared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He plays an instrument quite well.

History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Bertram took refuge in the large cave and found the beat up axe and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and money/treasure

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Crown-heir

Voice: Rhymes sentences (sorry)

Attributes [hide]

Bertram Tatum, Male Human Rogue 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)8 (-1) 14 (+2)8 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Thervan Gyula, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a fancy blue suit. He is an epitome of beauty. His blonde hair is styled in orderly dreadlocks. His violet eyes lackadaisically let the world flow into them.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born several months after his father was called into army service. When Thervan reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Many drow want him driven away; and his name or reputation has been wronged in the past by drow, and he desires to right it

Flaws: Shy. Bonds: Attractive, Family, Military, Rich, Enemies. Occupation: Barber

Voice: Old Prospector

Attributes [hide]

Thervan Gyula, Male Half-Elf Bard 8
Medium (5'7") Half-Elf, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 35 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)10 (+0) 18 (+4)19 (+4)
Skills Animal Handling +7, Medicine +7
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 800 gp. Jeweled anklet (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odorr Huxley, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He does not wear sleeves and tends to eschew shirts when he can avoid it. He sports a flattop hair cut. He has several tiny amber earrings on each ear.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is obsessed with finding treasure.

History: Born in the east to a Hunter, Odorr learned a great deal about his father's area of expertise. A freak accident while working with his Dyer father left him crippled. He has worked as a Hunter like his father before him.

Motivation: Money/treasure; and he's looking for his big break

Flaws: Ugly, Disease. Bonds: Rich, Adventurer, Job. Occupation: Hunter

Voice: Rolls R's

Attributes [hide]

Odorr Huxley, Male Half-Orc Paladin 7
Medium (5'5") Half-Orc, Chaotic Good (CR 7)
Armor Class 13
Hit Points 53 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)8 (-1) 9 (-1)8 (-1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Lapis lazuli (7 gp).


Social Check DCs


Maagog Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'2" northern man, he typically wears brown cloth garments or leather armor. He has no crest. His face is covered beneath a completely black helmet.

Personality: He is calm most of the time but flees social interaction. He is obsessed with his god.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Shy. Bonds: Religious, Poor. Occupation: Marshal

Voice: Irish accent

Attributes [hide]

Maagog Hashphronyxadyn, Male Dragonborn Fighter 9
Medium (6'2") Dragonborn, True Neutral (CR 9)
Armor Class 10
Hit Points 91 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)15 (+2) 14 (+2)10 (+0)
Skills Deception +3, Insight +5
Senses Passive Perception 12
Languages Common, Gnoll, Draconic
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 12000 sp. Deep blue spinel (1400 gp). Coral (160 gp). Blue sapphire (1600 gp). Jet (160 gp). Moonstone (50 gp). Deep blue spinel (1400 gp). Bloodstone (50 gp). Malachite (9 gp).


Social Check DCs


Zedaar Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, and he perpetually has his scythe ready. His white crest is braided into rings. His eyes are likewise red.

Personality: Calm and collected, he is a well trained Cartwright. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the east his family was never financially stable. He worked as a nervous Cartwright and found it very stressful. He has dedicated himself to building a better world.

Motivation: A need for knowledge about a nearby landmark; and expand his business

Ideals: Fighting. Bonds: Attractive, Poor, Job, Adventurer. Occupation: Cartwright

Voice: Draws out vowels

Attributes [hide]

Zedaar Zzzxaaxthroth, Male Dragonborn Fighter 4
Medium (6'3") Dragonborn, True Neutral (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)15 (+2) 15 (+2)10 (+0)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +5

Possessions: 20000 cp. Freshwater pearl (5 gp). Fire opal (1000 gp). Chalcedony (30 gp). Red garnet (60 gp).


Social Check DCs

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