Zûmug Nibley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears suspenders and green workpants. His shirt is red, and he wears a heavy green leather apron most of the time. He has a moderate pudge and is not very fit. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He wears crescent spectacles with a black brim.
Personality: He likes to make people angry or surprised. He does not trust anyone and sleeps with one eye open.
History: He was born in the south. Through the years after Zûmug was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Zûmug's mother didn't care for him much, and the feeling was mutual. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To find somewhere to settle down; and to get a good night's sleep
Ideals: Justice. Flaws: Antagonistic, Insomniac, Mundane. Bonds: Immigrant. Occupation: Bowyer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Good (CR 17)
Armor Class 12
Hit Points 87 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +10 / 5d4+4, Ranged +8 / 5d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 |
Possessions: 11000 gp. Aquamarine (500 gp). Lapis lazuli (14 gp). Hematite (14 gp). White pearl (40 gp). Alexandrite (500 gp). Aquamarine (500 gp). Lapis lazuli (14 gp). Obsidian (14 gp). Deep blue spinel (500 gp). Freshwater pearl (14 gp). Zircon (30 gp). Moonstone (30 gp). Carnelian (30 gp). 1 Medium magic item. 1 Medium magic item.
Fenriz Wisdom, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a grey shirt with thin green vertical stripes and blue pants. His long purple hair is drawn into a two foot long braid. He has a tattooed face.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He takes great joy in being the best Layabout in town.
History: He was raised in a white middle class family as the only child. He helped his mother out around the business and became quite the natural. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and sabotage a competitor
Ideals: Joker. Flaws: Mundane. Bonds: Job, In love, Debt. Occupation: Layabout
Voice: Excited and jittery
Attributes [hide]
Medium (5'10") Tiefling, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 15 (+2) | 17 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Ignan, Gnoll, Halfling
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 80 gp.
Beloril Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a green shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them, and a wedding ring on his right hand. His golden hair is greying along the sides and has receded to reveal a widow's peak. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: Prone to second guessing himself, he comes off as nervous. He enjoys reading and quiet.
History: He was born a particularly ugly child, much to the horror of his parents. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption
Ideals: Logical. Flaws: Shy, Ugly. Bonds: In love, Criminal record. Occupation: Roofer
Voice: Shortens vowels
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 30 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 20 (+5) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: Just what you see.
Dustin Bentham, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears baggy violet pantaloons and a white scarf. His head has been shaved. His eyes are violet and catlike.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Born in the west to a Priest, Dustin learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Priest work with an outfit from a few towns over. Priest work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Priest.
Motivation: Wants to open a new tavern.
Flaws: Ugly, Insane. Bonds: Poor, Job, Criminal record. Occupation: Priest
Voice: Voice breaks
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 33 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 800 gp. 1 Minor magic item.
Horhog Birkenhead, Male Half-Orc [Permalink]
Personal [hide]
Description: He is typically in his Seamstress uniform, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His chestnut hair is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is lazy, self-centered, vain, and jealous.
History: He was born into a rich family. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He's also a talented Navigator, but doesn't like to broadcast it.
Motivation: Further expansion of business.
Flaws: Antagonistic, Selfish, Fearful. Bonds: Job, Rich. Occupation: Seamstress
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 26 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
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