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Advanced [show]


Zûmug Nibley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears suspenders and green workpants. His shirt is red, and he wears a heavy green leather apron most of the time. He has a moderate pudge and is not very fit. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He wears crescent spectacles with a black brim.

Personality: He likes to make people angry or surprised. He does not trust anyone and sleeps with one eye open.

History: He was born in the south. Through the years after Zûmug was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Zûmug's mother didn't care for him much, and the feeling was mutual. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To find somewhere to settle down; and to get a good night's sleep

Ideals: Justice. Flaws: Antagonistic, Insomniac, Mundane. Bonds: Immigrant. Occupation: Bowyer

Voice: Speaks with a cold

Attributes [hide]

Zûmug Nibley, Male Half-Orc Bard 17
Medium (5'4") Half-Orc, Lawful Good (CR 17)
Armor Class 12
Hit Points 87 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 15 (+2)12 (+1) 13 (+1)12 (+1)
Skills Animal Handling +7, Performance +7
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +10 / 5d4+4, Ranged +8 / 5d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15444

Possessions: 11000 gp. Aquamarine (500 gp). Lapis lazuli (14 gp). Hematite (14 gp). White pearl (40 gp). Alexandrite (500 gp). Aquamarine (500 gp). Lapis lazuli (14 gp). Obsidian (14 gp). Deep blue spinel (500 gp). Freshwater pearl (14 gp). Zircon (30 gp). Moonstone (30 gp). Carnelian (30 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Fenriz Wisdom, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a grey shirt with thin green vertical stripes and blue pants. His long purple hair is drawn into a two foot long braid. He has a tattooed face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He takes great joy in being the best Layabout in town.

History: He was raised in a white middle class family as the only child. He helped his mother out around the business and became quite the natural. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and sabotage a competitor

Ideals: Joker. Flaws: Mundane. Bonds: Job, In love, Debt. Occupation: Layabout

Voice: Excited and jittery

Attributes [hide]

Fenriz Wisdom, Male Tiefling Druid 1
Medium (5'10") Tiefling, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)17 (+3) 13 (+1)18 (+4)
Skills Arcana +5, Medicine +3
Senses Passive Perception 11
Languages Common, Ignan, Gnoll, Halfling
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 80 gp.


Social Check DCs


Beloril Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a green shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them, and a wedding ring on his right hand. His golden hair is greying along the sides and has receded to reveal a widow's peak. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Prone to second guessing himself, he comes off as nervous. He enjoys reading and quiet.

History: He was born a particularly ugly child, much to the horror of his parents. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption

Ideals: Logical. Flaws: Shy, Ugly. Bonds: In love, Criminal record. Occupation: Roofer

Voice: Shortens vowels

Attributes [hide]

Beloril Bloodkith, Male Dwarf Fighter 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 30 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 20 (+5)14 (+2) 15 (+2)9 (-1)
Skills Arcana +4, History +4
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Dustin Bentham, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears baggy violet pantaloons and a white scarf. His head has been shaved. His eyes are violet and catlike.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born in the west to a Priest, Dustin learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Priest work with an outfit from a few towns over. Priest work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Priest.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Insane. Bonds: Poor, Job, Criminal record. Occupation: Priest

Voice: Voice breaks

Attributes [hide]

Dustin Bentham, Male Human Monk 6
Medium (6'2") Human, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)16 (+3) 12 (+1)12 (+1)
Skills Arcana +6, Religion +6
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Horhog Birkenhead, Male Half-Orc [Permalink]

Personal [hide]

Description: He is typically in his Seamstress uniform, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His chestnut hair is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is lazy, self-centered, vain, and jealous.

History: He was born into a rich family. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He's also a talented Navigator, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Flaws: Antagonistic, Selfish, Fearful. Bonds: Job, Rich. Occupation: Seamstress

Voice: Deep voice with rolling R's

Attributes [hide]

Horhog Birkenhead, Male Half-Orc Commoner 7
Medium (6'2") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 26 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)13 (+1) 11 (+0)11 (+0)
Skills Deception +3, Medicine +3
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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