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NPC Generator

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Advanced [show]


Bulzo Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears professional attire. His auburn hair is lengthy. His blue eyes peer out from beneath his small black hat.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to loving parents in a slum to the north. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Poor, Criminal record. Occupation: Detective

Voice: Pirate accent

Attributes [hide]

Bulzo Quickstep, Male Halfling Aristocrat 6
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 42 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)15 (+2) 14 (+2)17 (+3)
Skills History +5, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Delg Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: This western man wears a weathered and beat up set of banded mail beneath an oversized brown coat. His clothes are grease stained in places. His hair is always cut to a buzz. His hazel eyes are passionate and lively.

Personality: He is calm most of the time but flees social interaction. Delg is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born to loving parents in a slum to the west. Delg was born on a far western mountains where he grew up under the tutelage of his father, an expert Miller. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Shy. Bonds: Poor, Immigrant, Family. Occupation: Miller

Voice: Indian accent

Attributes [hide]

Delg Daraln, Male Dwarf Warlock 10
Medium (3'11") Dwarf, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 60 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)13 (+1) 14 (+2)9 (-1)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134222

Possessions: 9000 sp. Eyepatch with mock eye of sapphire and moonstone (2200 gp). Solid gold idol (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shump Ramsay, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is brown, silky, and of moderate length. He has gleaming, smiling amber eyes.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has since lost track of the people in his past.

Motivation: Someone believes him a fraud.

Ideals: Fighting. Bonds: Attractive, Enemies, Family, Poor. Occupation: Miner

Voice: German accent

Attributes [hide]

Shump Ramsay, Male Half-Orc Barbarian 4
Medium (5'7") Half-Orc, Chaotic Good (CR 4)
Armor Class 10
Hit Points 32 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 13 (+1)11 (+0) 13 (+1)11 (+0)
Skills Arcana +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 41000 sp. Golden pearl (40 gp). Tourmaline (40 gp). Moonstone (80 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Salasar Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he usually wears his brown robe and has his sai always slung over his shoulder. His crest is scarlet and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has a massive crush on the younger sibling of the Cartwright who has hired him part-time. The war was a terrible time for him, and Salasar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He served in the navy to pay for his family's outstanding loans. When Salasar reached his early adolescence his Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has gone from town to town working and never settling down anywhere, but has fallen for a local Armorer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a crush on the local Armorer.

Flaws: Depressed. Bonds: Attractive, Has a crush, Military, Poor. Occupation: Cartwright

Voice: Loud with bravado

Attributes [hide]

Salasar Raghthroknaar, Male Dragonborn Warlock 9
Medium (6'3") Dragonborn, Neutral Good (CR 9)
Armor Class 9
Hit Points 54 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)15 (+2) 10 (+0)12 (+1)
Skills Persuasion +4, Survival +3
Senses Passive Perception 10
Languages Common, Terran, Draconic
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322222

Possessions: 1300 gp. Blue star sapphire (600 gp). Black pearl (1200 gp). Blue sapphire (600 gp).


Social Check DCs


Reynard Alby, Male Human [Permalink]

Personal [hide]

Description: He wears bulky tan painted plate armor. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He has several tiny jet earrings on each ear.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Reynard was raised in a hard working conservative environment. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying brother.

Motivation: Wants to open a new tavern.

Ideals: Justice, Gifted. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Sailor

Voice: Uses lots of figures of speech

Attributes [hide]

Reynard Alby, Male Human Warrior 1
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)9 (-1) 10 (+0)14 (+2)
Skills Arcana +1, Deception +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 50 gp. Golden pearl (100 gp).


Social Check DCs

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