Mreksh Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'3". He is dressed in an above average manner, and his gloved hand is found clutching a hand crossbow. His copper crest is smooth and relatively long. He wears round tiny glasses practically rammed into his face.
Personality: Mreksh wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: He uses money and sex appeal to get what he needs; and to share knowledge with the world
Ideals: Disciplined, Logical, Gifted. Bonds: Attractive, Rich. Occupation: Miner
Voice: Jamaican accent
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 8)
Armor Class 12
Hit Points 78 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Dwarven, Infernal
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
Possessions: 2000 sp.
Hubert Beitz, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears an entirely violet suit with red socks and a vest with buckled shoes. Beneath his clothing is a huge mess of scar tissue. His silver hair is knotted and matted. He wears an eyepatch.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is harsh and unforgiving.
History: He was born in the east, but his parents moved at a very young age to the west. In his 10th year, his parents were killed by a goblins raid, leaving Hubert alone in the world. After a stint in an orphanage, he was adopted. He moves from town to town, unable to find a place to settle.
Motivation: He is currently in port desperately looking for someone to get him out; and many goblins want him driven away
Flaws: Ugly, Antagonistic. Bonds: Slave, Enemies, Immigrant. Occupation: Fisher
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 400 gp. Rhodochrosite (14 gp). Golden yellow topaz (400 gp). Malachite (14 gp).
Paelias Woods, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears light armors faded through time and improper care. His golden hair is unkempt and raggedy. He is baby faced.
Personality: Paelias is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A true patriot, Paelias would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Paelias was left his father's suit of armor and trained in its use and care. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Extrovert. Flaws: Ugly. Bonds: Poor, Military. Occupation: Navigator
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp.
Beloril Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortbow, just in case. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: When he was but 3 years old his parents immigrated from the west. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.
Motivation: He desires power and/or immortality.
Flaws: Ugly. Bonds: Poor, Nature, Adventurer, Immigrant. Occupation: Assassin
Voice: High pitched and raspy
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 200 sp. Silver comb with moonstones (100 gp).
Ghûra Vance, Male Half-Orc [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a custom-built plate barding that's adorned with white lining and desert motifs. His head has been shaved. He has several tiny opal earrings on each ear.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born in the west. His mother had invested heavily in several trade routes and wanted him to inherit them. He moves from town to town, unable to find a place to settle.
Motivation: He is greedy; and to prove his worth to the world
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Rich, Immigrant. Occupation: Brewer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Good (CR 4)
Armor Class 11
Hit Points 13 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 12 (+1) | 9 (-1) | 11 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 1d10+5, Ranged +3 / 1d10+1, Grapple +2
Possessions: 31000 sp. Blue star sapphire (400 gp). Golden pearl (100 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
