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NPC Generator

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Advanced [show]


Ar-Baruk Oakley, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses in black turtlenecks beneath a blue coat with brown slacks. He is an epitome of beauty. He has a small bristly mustache and wavy brown hair. His blue unseeing eyes seem to look past you.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He feeds upon the attention of others.

History: He was born blind and as such lacked many opportunities for work. His father was a mechanic, and taught him how to fix just about anything. After a long history of fighting, Ar-Baruk and his spouse have recently divorced.

Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture

Ideals: Persistence. Flaws: Disease, Antagonistic. Bonds: Attractive, Criminal record. Occupation: Sage

Voice: Voice breaks

Attributes [hide]

Ar-Baruk Oakley, Male Half-Orc Rogue 8
Medium (6'8") Half-Orc, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 25 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 8 (-1)9 (-1) 9 (-1)11 (+0)
Skills Insight +2, Investigation +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2

Possessions: 1200 gp.


Social Check DCs


Eberk Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He prefers to wear flannel. His red hair is knotted and matted. This amber eyed southerner is not easily forgotten.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Eberk was born in the south. At a young age he loved to build and create. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Regain custody of his daughter; and doesn't want to be a dyer and was forced into it by his family

Ideals: Optimist, Persistence. Flaws: Emotional. Bonds: Adventurer, Family. Occupation: Dyer

Voice: Mousy voice

Attributes [hide]

Eberk Daraln, Male Dwarf Barbarian 12
Medium (4'5") Dwarf, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 128 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)12 (+1) 11 (+0)15 (+2)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0

Possessions: 400 pp. Sard (20 gp). Moss agate (14 gp). Violet garnet (800 gp). Tiger eye turquoise (14 gp). White pearl (90 gp). Amber (90 gp). Carnelian (20 gp). Chrysoprase (20 gp).


Social Check DCs


Boddynock Garrick, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears bulky brown painted plate armor. His chestnut hair is singed and shortened. His blue eyes lackadaisically let the world flow into them.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Boddynock was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gifted student he started as a Weaver, but he got bored and became a Banker. He has achieved small success as a Banker.

Motivation: Retire the richest man in the west; and he is unsatisfied with his job

Ideals: Entrepeneur. Flaws: Ugly, Greedy. Bonds: Poor, Job. Occupation: Banker

Voice: Eastern European accent

Attributes [hide]

Boddynock Garrick, Male Gnome Expert 12
Small (3'7") Gnome, Neutral Evil (CR 12)
Armor Class 13
Hit Points 87 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)17 (+3) 14 (+2)19 (+4)
Skills Perception +6, Stealth +6
Senses Passive Perception 16
Languages Common, Gnome, Terran, Dwarven, Aquan
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2

Possessions: 2000 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Jeweled gold crown (4000 gp). Silver comb with moonstones (100 gp). Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp). A delicate brass dragon egg (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Watson Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: A 3'2" northern man, he wears a brown shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His silver hair is still thick. He has gleaming, smiling green eyes.

Personality: He has a massive crush on the younger sibling of the Doctor who has hired him part-time. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Watson is combative with any and all who dare try his patience in the slightest.

History: He comes from a rich northern family. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has built up a small fortune and can afford his own way.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Justice. Flaws: Antagonistic, Mundane. Bonds: Has a crush, Rich. Occupation: Doctor

Voice: Squeaky

Attributes [hide]

Watson Wildheart, Male Halfling Commoner 12
Small (3'2") Halfling, Neutral Good (CR 12)
Armor Class 15
Hit Points 57 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)17 (+3) 11 (+0)14 (+2)
Skills Arcana +7, Intimidation +6
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Ignan, Giant
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4

Possessions: 1000 gp. Rhodochrosite (13 gp). Pink pearl (130 gp). Alexandrite (1200 gp). Golden yellow topaz (1200 gp). Alexandrite (1200 gp). Hematite (13 gp). 1 Minor magic item.


Social Check DCs


Ethereal Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of flails, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has styled his beige fur well, parting it to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A deeply religious man he believes everything happens for a reason. He takes great joy in being the best Shipwright in town.

History: He was born to loving parents in a slum to the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shipwright. He has recently gotten a pet goose that steals things from people.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Fighting. Bonds: Religious, Job, Poor, Criminal record, Adventurer. Occupation: Shipwright

Voice: Speaks in third person

Attributes [hide]

Ethereal Moon, Male Tabaxi Wizard 6
Medium (6'9") Tabaxi, Neutral Evil (CR 6)
Armor Class 11
Hit Points 13 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)16 (+3) 12 (+1)17 (+3)
Skills Nature +6, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Giant, Gnoll, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144332000

Possessions: 5000 sp. Chrysoberyl (50 gp). Malachite (10 gp). Chalcedony (30 gp).


Social Check DCs

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