Aelar Erenaeth, Male Half-Elf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is golden and curly. He has several tiny jet earrings on each ear.
Personality: He speaks before he thinks and is too direct. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ploughman work with an outfit from a few towns over. Ploughman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Flaws: Ugly, Impulsive. Bonds: Rich, Job. Occupation: Ploughman
Voice: Nasally tone
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 70 gp. A large tome filled with over one hundred recipes written by a former royal chef. (160 gp).
Ortegar Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: He wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His skin is fair and his fingers are delicate and long. With a patchy golden beard and wild golden hair. His face is covered beneath a completely black helmet.
Personality: Aggressive, abrasive, and angry, Ortegar embodies much of what other species detest in the Halflings. He plays an instrument quite well.
History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Slave. Occupation: Gardener
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 4)
Armor Class 16
Hit Points 23 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 15 (+2) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Celestial
Attacks Melee +2 / 1d10+0, Ranged +7 / 1d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Tiger eye turquoise (13 gp). Hematite (13 gp). 1 Minor magic item.
Thamuz Panic, Male Tiefling [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He sports a flattop hair cut. His fierce gold eyes like to dwell on things.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to make almost anything out of random pieces of junk.
History: Born to a pair of adventurers, Thamuz grew up listening to his father's many stories. Thamuz was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Thamuz decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has passion for adventuring and risk
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Criminal record. Occupation: Spy
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 9 (-1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Freshwater pearl (4 gp). Bloodstone (40 gp). 1 Bullseye lantern. 1 Simple lock. 1 Good lock. 1 Good lock.
Shivering On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He dresses in collared shirts and wears a proper scarf over his head. His long beige fur is drawn into a two foot long braid. He has gleaming, smiling blue eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was raised in a island tribe. Over the years he perfected his riding and shooting skills. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: His relatives are trying to arrange a marriage; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Bonds: Attractive, Nature, Rich, Family. Occupation: Locksmith
Voice: Whispers
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Infernal, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5
Possessions: 100 gp.
Dworic Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His whole body is exceptionally muscular. He wears a wide-brimmed hat to cover his moderate length white hair. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: Stoic and calm, he prefers to meditate than take action. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: The child of eastern immigrants he idolized his mother. Cursed with lycanthropy at a very young age, Dworic has worked very hard to control his curse. He was granted druidic powers by his dying brother.
Motivation: He is compelled to act according to his religious beliefs; and a rival would like him out of the picture
Ideals: Disciplined, Gifted. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Apothecary
Voice: Thin and wheezing
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 18 (+4) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Ignan, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 200 sp.
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Their contribution stands as a beacon of hope for all adventurers!