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Advanced [show]


Donaar Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a weathered and beat up set of banded mail beneath an oversized white coat. He sports a flattop crest cut. His eyes are likewise gold. His teeth are white and perfect.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is greedy

Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Brewer

Voice: Farmer accent

Attributes [hide]

Donaar Ophinshtalajiir, Male Dragonborn Expert 9
Medium (6'5") Dragonborn, Neutral Good (CR 9)
Armor Class 11
Hit Points 63 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)13 (+1) 12 (+1)14 (+2)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: 7000 sp. Gold and topaz bottle stopper cork (1600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Arumawann Folkor, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a robe, a symbol of the sun god around his neck, and a bastard sword on his belt. He is muscular with a powerful set of arms. His silver hair is lengthy. His fierce blue eyes like to dwell on things.

Personality: Prone to second guessing himself, he comes off as nervous. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His mother was a soldier and died while he was still young. Arumawann was left his mother's suit of armor and trained in its use and care. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arumawann fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Shy, Disease, Insomniac. Bonds: Military. Occupation: Painter

Voice: Excited and jittery

Attributes [hide]

Arumawann Folkor, Male Gnome Ranger 3
Small (3'2") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)14 (+2) 11 (+0)9 (-1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 10000 cp.


Social Check DCs


Hupe Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He carries with him a set of shortbows, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His white hair is styled in orderly dreadlocks. He wears a mask on his face.

Personality: He is almost excessively polite to everyone, even when angry. He is lazy, self-centered, vain, and jealous.

History: The child of western immigrants he idolized his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Bricklayer responsibilities is difficult; and doesn't want to be a bricklayer and was forced into it by his family

Ideals: Fighting. Flaws: Ugly, Shy, Selfish. Bonds: Poor, Immigrant. Occupation: Bricklayer

Voice: Draws out vowels

Attributes [hide]

Hupe Thistletop, Male Halfling Aristocrat 9
Small (3'2") Halfling, Lawful Neutral (CR 9)
Armor Class 15
Hit Points 71 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 18 (+4)15 (+2) 12 (+1)9 (-1)
Skills Acrobatics +7, Insight +4
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Terran
Attacks Melee +2 / 3d4-1, Ranged +7 / 3d4+4, Grapple +4

Possessions: 700 gp.


Social Check DCs


Thamior Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a fine chain shirt which he covers with blue colored cloaks and clothing. He sports a long golden beard, and similarly colored long hair. He wears a mask on his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Flattery will make him almost putty in your hands.

History: He was raised in a white middle class family as the only child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Weaver work with an outfit from a few towns over. Weaver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Weaver.

Motivation: He feels kind of lost in life; and he is content

Flaws: Selfish, Mundane, Depressed. Bonds: Job. Occupation: Weaver

Voice: Australian accent

Attributes [hide]

Thamior Erenaeth, Male Elf Aristocrat 13
Medium (5'1") Elf, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 64 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)18 (+4) 14 (+2)15 (+2)
Skills Animal Handling +6, History +8
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Terran, Dwarven, Druidic
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1

Possessions: 200 pp. Rose (50 gp). Peridot (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cockaby Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and likes to wear brown tank tops with grey pants. He wears a Stetson hat to cover his moderate length golden hair. His blue eyes dart from person to person to random spaces in the air.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He works hard and plays hard.

History: Cockaby was born the youngest of three triplets. He dropped out of school to support his sick mother, and resented it. Due to his spouse's obsession with being a Stylist they were divorced and he won custody of their daughter. He worked as a Interpreter, and he later adopted a second daughter.

Motivation: An old rival family wants him found; and he'd like to take his coworkers down a peg

Ideals: Logical. Flaws: Antagonistic, Hedonist. Bonds: Family, Job. Occupation: Interpreter

Voice: Draws out vowels

Attributes [hide]

Cockaby Gummen, Male Gnome Expert 12
Small (3'3") Gnome, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 61 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)13 (+1) 14 (+2)15 (+2)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 3d10+0, Ranged +3 / 3d10-1, Grapple +0

Possessions: 3000 gp. Smoky quartz (40 gp). Red garnet (120 gp). Smoky quartz (40 gp). Obsidian (16 gp). Emerald (700 gp).


Social Check DCs

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