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Advanced [show]


Drogo Altham, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a robe, a symbol of strength around his neck, and a ceremonial dagger on his belt. Beneath his clothing is a huge mess of scar tissue. His white hair is greasy and uncared for. He has brown eyes and a black hat with a green feather.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Slave, Adventurer. Occupation: Sculptor

Voice: Spits words with contempt

Attributes [hide]

Drogo Altham, Male Human Fighter 5
Medium (6'3") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)13 (+1) 15 (+2)8 (-1)
Skills Deception +2, Insight +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp. Fiery yellow corundum (1600 gp). Eye agate (15 gp). 1 Minor magic item.


Social Check DCs


Howard High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'0". He wears a tan feathered hat and tan clothes, and his gloved hand is found clutching a crossbow. His hair is short and auburn. His eyes are green and beady.

Personality: He hates Halflings with a passion. As such he is filled with self loathing. He has a minor phobia of water and hates getting wet.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Miller arts, while his mother instructed him in etiquette, music and courtly manner. He was an apprentice working in his father's forge. He became a Miller soon after.

Motivation: To unite with his brother; and he is wracked by social anxiety

Flaws: Ugly, Racist, Fearful. Bonds: Rich, Job, Family. Occupation: Miller

Voice: Slow speaker

Attributes [hide]

Howard High-hill, Male Halfling Aristocrat 3
Small (3'0") Halfling, Neutral Good (CR 3)
Armor Class 14
Hit Points 19 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)12 (+1) 17 (+3)8 (-1)
Skills Sleight of Hand +5, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Dagger Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He typically wears a sleeveless long coat of deep blue leather and dull pastel iron scale mail. He has dyed his greying cinnamon fur a little too much giving a sharp cinnamon color. He wears crescent spectacles with a black brim.

Personality: He snorts whenever he laughs or is feeling confident. He has a minor phobia of water and hates getting wet.

History: From birth he was tutored by a cruel and relentless mentor. Dagger was born on a far eastern desert where he grew up under the tutelage of his father, an expert Mason. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is wracked by social anxiety

Ideals: Athletic, Fighting. Flaws: Fearful. Bonds: Mentor, Immigrant. Occupation: Mason

Voice: Forgets to breathe while speaking

Attributes [hide]

Dagger Running, Male Tabaxi Cleric 10
Medium (6'0") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 57 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)14 (+2) 11 (+0)17 (+3)
Skills Acrobatics +6, Intimidation +7
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264

Possessions: 100 pp. Coral (160 gp). Rich purple corundum (1200 gp). Malachite (14 gp). Red-brown spinel (160 gp).


Social Check DCs


Glûk Atherton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He prefers to wear flannel. His long white hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: When he was but 7 years old his parents immigrated from the north. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He has dedicated himself to building a better trade route.

Motivation: Wants to have a good time and be beloved; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Optimist. Bonds: Enemies, Rich, Immigrant, Adventurer. Occupation: Soapmaker

Voice: Mumbles to self between sentences

Attributes [hide]

Glûk Atherton, Male Half-Orc Ranger 7
Medium (6'6") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)10 (+0) 12 (+1)13 (+1)
Skills Investigation +3, Performance +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1100 gp. Onyx (50 gp). Tourmaline (80 gp). Obsidian (7 gp).


Social Check DCs


Cockaby Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'8". He typically wears grey cloth garments or leather armor, and his gloved hand is found clutching a sai. His white hair and beard is wavy and long. His half smiles and brown eyes are beguiling and draw you in.

Personality: He will rave to anyone who will listen. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He dropped out of school before completing his studies. After a long history of fighting, Cockaby and his spouse have recently divorced.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Logical. Flaws: Insane, Antagonistic. Bonds: Attractive, Family. Occupation: Locksmith

Voice: Spits words with contempt

Attributes [hide]

Cockaby Dunben, Male Gnome Aristocrat 1
Small (3'8") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)18 (+4) 10 (+0)11 (+0)
Skills Athletics +3, Investigation +6
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Aquan, Terran, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +6

Possessions: 70 gp. Red-brown spinel (100 gp). 1 Masterwork manacles.


Social Check DCs

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