Shamash Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a black coat over a red low-cut shirt, and a feathered hat upon his head. His red crest is kept up in a ponytail inside a feathered hat. His thin eyebrows rest above his beady gold eyes.
Personality: He is a Stylist first and foremost. He believes firmly that knowledge should be universal. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Shamash was born the youngest of three triplets. He helped his mother out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Balancing his hectic life and new Stylist responsibilities is difficult; and doesn't want to be a stylist and was forced into it by his family
Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Job, Family. Occupation: Stylist
Voice: Breathy voice
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 8)
Armor Class 11
Hit Points 38 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 13 (+1) | 11 (+0) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4
Possessions: 160 pp.
Mantus Art, Male Tiefling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a black Stetson hat and black clothes. He keeps his purple hair in a flapper bob. His gold eyes are passionate and lively.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Like his father and his brother before him, after school he went straight into learning to become a Unemployed. He has been a successful dealer in antiques buying low and selling high.
Motivation: To be a Courier again; and he wants nothing more than to rejoin the army
Ideals: Optimist, Entrepeneur. Bonds: Immigrant, Job, Military. Occupation: Unemployed
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'0") Tiefling, Neutral Good (CR 8)
Armor Class 13
Hit Points 47 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +4
Possessions: 500 gp.
Pikar TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and sports empty pouches on his belt. He has brown hair. He wears crescent spectacles with a black brim.
Personality: He is a Glassblower first and foremost. He believes firmly that knowledge should be universal. He can't help but pocket interesting objects he comes across
History: He was born a particularly ugly child, much to the horror of his parents. Pikar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has worked as a Glassblower like his father before him.
Motivation: He's in love; and sabotage a competitor
Flaws: Ugly. Bonds: Rich, Job, Criminal record, Nature, Has a crush. Occupation: Glassblower
Voice: Slow speaker
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 18 (+4) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Ignan, Gnoll, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
Possessions: 50 gp. 1 Masterwork Common Ranged Weapon.
Bundrigo Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: A middle-aged man, he is well dressed, constantly wearing a green suit, grey shirt, and blue tie, and is pretty ugly. His long brown hair reaches down to his waist. His hazel eyes are slightly larger than normal.
Personality: Bundrigo wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He has a small toy that he constantly fidgets with.
History: He was born in a small forest village. His family was turned out during the war. He and his family wandered east to less war torn lands. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it.
Ideals: Disciplined. Flaws: Ugly, Addict, PTSD. Bonds: Nature. Occupation: Shoemaker
Voice: Breathy voice
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 16)
Armor Class 13
Hit Points 111 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Elven
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
Possessions: 400 pp. Banded agate (7 gp). Deep blue spinel (1400 gp). Freshwater pearl (7 gp). Alexandrite (1400 gp). Jade (70 gp). Star rose quartz (20 gp). Jasper (20 gp). Black opal (900 gp). Aquamarine (1400 gp). Lapis lazuli (7 gp). Freshwater pearl (7 gp). Alexandrite (1400 gp). Deep blue spinel (1400 gp). Coral (70 gp). Aquamarine (1400 gp).
Beloril Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 3'11". He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and his gloved hand is found clutching a crossbow. He has no hair. He wears crescent spectacles with a black brim.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Beloril was born in the south. At a young age he loved to build and create. His first spouse was a Merchant, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Recently he has begun working with bootleggers and crooks.
Motivation: Regain custody of his son; and find a way to reverse the transformation of his sister
Ideals: Persistence. Flaws: Ugly, Cynical. Bonds: Criminal record, Family. Occupation: Slave Trader
Voice: Smoker's lung
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 83 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 16 (+3) | 11 (+0) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
Possessions: 100 pp. Jeweled electrum ring (6000 gp). Silver comb with moonstones (400 gp). Large well-done wool tapestry (600 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). Golden circlet with four aquamarines (4000 gp).
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Their contribution stands as a beacon of hope for all adventurers!