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NPC Generator

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Advanced [show]


Halimath Hanali, Male Elf [Permalink]

Personal [hide]

Description: An older man who wears a brown cloak and cross-gartered green stockings, he is not a threatening figure. His silver hair is lengthy and is close to two feet long. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the west to a Tailor, Halimath learned a great deal about his mother's area of expertise. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has worked as a Tailor like his mother before him.

Motivation: Expand his business; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Insomniac, Forgetful. Bonds: Job, Nature. Occupation: Tailor

Voice: Jamaican accent

Attributes [hide]

Halimath Hanali, Male Elf Warlock 11
Medium (5'0") Elf, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 49 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)17 (+3) 8 (-1)8 (-1)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Gnome, Goblin
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1543333310

Possessions: Just what you see.


Social Check DCs


Miles Stratford, Male Human [Permalink]

Personal [hide]

Description: He wears a tan wide-brimmed hat and tan clothes. He has dyed his greying golden hair a little too much giving a sharp golden color. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a small toy that he constantly fidgets with.

History: He served in the navy to pay for his family's outstanding loans. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He got away from his former life and has fallen to alcoholism.

Motivation: To reunite with his old friends.

Flaws: Antagonistic, Addict. Bonds: Military, Adventurer. Occupation: Tanner

Voice: Cold and demanding tone

Attributes [hide]

Miles Stratford, Male Human Expert 4
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)10 (+0) 18 (+4)18 (+4)
Skills Deception +6, Medicine +6
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 30000 sp. Gold dragon comb with red garnet eye (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Large well-done wool tapestry (200 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hupe Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a simple grey robe with black stripes complete with hood. His tied-back hair is white. This blue eyed southerner is not easily forgotten.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born into a rich family. Brilliant and gifted he never wanted to apply himself. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and expand his business

Ideals: Gifted. Flaws: Shy. Bonds: Job, Rich, Enemies. Occupation: Tailor

Voice: Speaks with a cold

Attributes [hide]

Hupe Deephollow, Male Halfling Aristocrat 2
Small (3'4") Halfling, Lawful Good (CR 2)
Armor Class 14
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)12 (+1) 14 (+2)12 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1600 sp.


Social Check DCs


Carrie Sandoval, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'2" western man, he wears a tan feathered hat and tan clothes. His golden hair is lengthy and is close to two feet long. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is a Bookbinder first and foremost. He believes firmly that knowledge should be universal. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bookbinder arts, while his mother instructed him in etiquette, music and courtly manner. He made a point of taking high paying jobs and getting most of it up front. After months of barely getting by, Carrie managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: To pay off his debts; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Bonds: Attractive, Job, Adventurer, Rich, Criminal record, Debt. Occupation: Bookbinder

Voice: German accent

Attributes [hide]

Carrie Sandoval, Male Half-Elf Rogue 4
Medium (5'2") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)13 (+1) 17 (+3)8 (-1)
Skills Arcana +3, Athletics +3
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 300 gp. Peridot (70 gp). Moss agate (4 gp). Chalcedony (70 gp). Amethyst (80 gp).


Social Check DCs


Zaffrab Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: He wears a violet collared shirt and white pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt, and carries swords. With a patchy silver beard and wild silver hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family Like his mother and his brother before him, after school he went straight into learning to become a Seamstress. He tends to his Seamstress job now, and dutifully fulfills any obligations he has.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and wants to open a new tavern

Ideals: Fighting, Justice. Bonds: Attractive, Job, Criminal record. Occupation: Seamstress

Voice: Scottish accent

Attributes [hide]

Zaffrab Raulnor, Male Gnome Commoner 9
Small (3'2") Gnome, Neutral Evil (CR 9)
Armor Class 12
Hit Points 45 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)15 (+2) 14 (+2)13 (+1)
Skills Acrobatics +4, Insight +5
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Elven
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +5

Possessions: 9000 sp. Onyx (20 gp). Freshwater pearl (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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