Grom Clifford, Male Half-Orc [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears rags and sports a simple walking cane. His silver hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is able to make almost anything out of random pieces of junk.
History: He was raised in a white middle class family as the only child. Like his mother and his brother before him, after school he went straight into learning to become a Map Maker. He now owns his own business.
Motivation: To prove his worth to the world; and wants to open a new tavern
Ideals: Philantrophist, Gifted. Flaws: Mundane, Impulsive. Bonds: Poor, Job. Occupation: Map Maker
Voice: Scottish accent
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 43 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 7 (-2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 1100 gp.
Drifting Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a custom-built plate barding that's adorned with black lining and desert motifs. His white fur is singed and shortened. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does not believe in violence as a means to an end. He is a dedicated Bellfounder but believes his peers are too gung-ho.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Disciplined, Pacifist. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Bellfounder
Voice: Breathy voice
Attributes [hide]
Medium (6'7") Tabaxi, Neutral Good (CR 7)
Armor Class 12
Hit Points 53 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 19 (+4) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +4
Possessions: 70000 cp.
Therai Ecstasy, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a lot of dark rich colors, with gold accents. He wears a colorful flower in his purple hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He likes to make people angry or surprised. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: From birth he was tutored by a cruel and relentless mentor. Cursed with vampirism at a very young age, Therai has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is wracked by social anxiety; and he's repulsed by the pc
Flaws: Antagonistic, Fearful, Disease. Bonds: Attractive, Mentor. Occupation: Fortune-teller
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'2") Tiefling, Neutral Evil (CR 4)
Armor Class 11
Hit Points 39 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 20 pp. 4 Alchemist’s fire. 1 Smokesticks.
Windy In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears professional attire. His yellow fur is lengthy and is close to two feet long. His eyes are a pleasant yellow.
Personality: Confrontational and typically high on some drug or another. He never wears the same outfit twice, unless he absolutely has to.
History: The child of a Painter, who enjoyed hunting, Windy was taken on many hunting expeditions. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He got away from his former life and has fallen to alcoholism.
Motivation: He wants nothing more than to rejoin the army; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Nature, Military. Occupation: Merchant
Voice: Dutch accent
Attributes [hide]
Medium (6'7") Tabaxi, True Neutral (CR 5)
Armor Class 12
Hit Points 33 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 18 (+4) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Abyssal, Celestial, Orc, Infernal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp.
Burgell Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His silver hair is cut short with large spiked bangs in the front. His hazel eyes peer out from beneath his deerstalker violet hat.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Burgell was born with his mother's beautiful face. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Ploughman for hire.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is unsatisfied with his job
Flaws: Secretive. Bonds: Attractive, Job, Criminal record. Occupation: Ploughman
Voice: Draws out vowels
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 26 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 10000 sp. Sard (70 gp).
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