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NPC Generator

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Advanced [show]


Caeldrim Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: 4'7" and lanky with angular features, he is an attractive figure. He is generally shirtless and showing off his tattooed chest. He keeps his black hair in a pixie cut. This violet eyed westerner is not easily forgotten.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is skeptical of what others tell him and is slow to trust.

History: Caeldrim was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To reunite with his old friends; and find a way to reverse the transformation of his sister

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Family, Adventurer. Occupation: Map Maker

Voice: Posh accent

Attributes [hide]

Caeldrim Caerdonel, Male Elf Ranger 3
Medium (4'7") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)10 (+0) 12 (+1)16 (+3)
Skills Acrobatics +4, Deception +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs


Senteq Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many green ritualistic tattoos. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. His long white hair reaches down to his waist. He has several tiny opal earrings on each ear.

Personality: Overbrimming with self-confidence, Senteq isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He served in the navy to pay for his family's outstanding loans. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To unite with his sister; and an old rival family wants him found

Ideals: Impeccable, Entrepeneur. Bonds: Rich, Military, Family. Occupation: Shoemaker

Voice: Breathy voice

Attributes [hide]

Senteq Folkor, Male Gnome Warrior 1
Small (3'4") Gnome, Lawful Good (CR 1)
Armor Class 15
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 11 (+0)18 (+4) 10 (+0)15 (+2)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Giant, Halfling, Ignan
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bruz Beitz, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man wears a pastel tunic with black highlights, and long yellow pants that bunch up around his shoes. His red hair is thinning but still full. He wears large thick round spectacles.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He always tries to repair and not replace. It was this mentality that drove him into the Ploughman business.

History: The child of a Slave Trader, who enjoyed hunting, Bruz was taken on many hunting expeditions. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He's also a talented Slave Trader, but doesn't like to broadcast it.

Motivation: He has a rivalry with the Church that dominates his actions; and a rival would like him out of the picture

Ideals: Persistence. Bonds: Poor, Job, Nature, Criminal record, Religious. Occupation: Ploughman

Voice: Uses lots of figures of speech

Attributes [hide]

Bruz Beitz, Male Half-Orc Expert 7
Medium (5'8") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 42 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 17 (+3)14 (+2) 12 (+1)7 (-2)
Skills Investigation +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc, Halfling, Gnoll
Attacks Melee +8 / 2d8+5, Ranged +4 / 2d8+1, Grapple +5

Possessions: 300 gp.


Social Check DCs


Mugrunden Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He has wavy red crest. His otherwise smooth face is marked with small tiny scars.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is an amazing painter.

History: He was born at the edge of vast island. There was a wharf not far from home where he often wandered off to fish. He then took over the family business and is one of the better Tanner for hire.

Motivation: Expand his business; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Nature, Job. Occupation: Tanner

Voice: Irish accent

Attributes [hide]

Mugrunden Turnuroth, Male Dragonborn Wizard 16
Medium (6'8") Dragonborn, Chaotic Evil (CR 16)
Armor Class 11
Hit Points 68 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)12 (+1) 16 (+3)13 (+1)
Skills Acrobatics +6, Nature +6
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444

Possessions: 8000 gp. Bloodstone (20 gp). Obsidian (14 gp). Eye agate (14 gp). Sardonyx (20 gp). Blue quartz (14 gp). Freshwater pearl (14 gp). Golden yellow topaz (1600 gp). Sardonyx (20 gp). Coral (40 gp). Moss agate (14 gp). Amber (40 gp). Zircon (20 gp). Aquamarine (1600 gp). Blue sapphire (500 gp). Alexandrite (1600 gp). Violet garnet (1600 gp). Black pearl (1600 gp). Rhodochrosite (14 gp). Tiger eye turquoise (14 gp). Aquamarine (1600 gp). Aquamarine (1600 gp). Azurite (14 gp). Brown diamond (3000 gp). Jasper (20 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Berrian Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a long silver beard with little hanging trinkets. His violet eyes peer out from beneath his broad brown hat.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bricklayer arts, while his mother instructed him in etiquette, music and courtly manner. At a young age his father died while driving off some gnolls. His mother being the stubborn sort decided to stay and helped train him in warhammer use. He now travels the world, in search of power and loot.

Motivation: Several ex partners dislike his way of doing things and want revenge; and meet up once more with his childhood friend

Ideals: Philantrophist, Fighting. Bonds: Rich, Enemies, Adventurer. Occupation: Bricklayer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Berrian Sylvaranth, Male Elf Cleric 6
Medium (4'7") Elf, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)16 (+3) 12 (+1)15 (+2)
Skills Deception +5, Religion +6
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Halfling, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 200 gp. Jasper (60 gp). Rich purple corundum (1100 gp). Rock crystal (60 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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