Galinndan Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is typically in his Tanner uniform. With a patchy brown beard and wild brown hair. He is very pretty but has cold, dead eyes.
Personality: Calm and collected, he is a well trained Tanner. He is a logical person and will generally grow upset if things defy logic and science.
History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. He now owns his own business.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job
Ideals: Logical, Fighting, Athletic. Bonds: Job, Attractive. Occupation: Tanner
Voice: Soft and melodious
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 20 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 7 (-2) | 18 (+4) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Elven, Gnome, Infernal, Celestial, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +6
Possessions: 20 pp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Quick Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and wears rags and sports a simple walking cane. His red fur is smooth and relatively long. His half smiles and amber eyes are beguiling and draw you in.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Quick hails from a village terrorized by dire rats. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his brother's freedom.
Motivation: Regain custody of his son; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Opinionated. Flaws: Antagonistic. Bonds: Poor, Attractive, Enemies, Family. Occupation: Farmer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 17 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 180 gp. 1 Breastplate.
Quarion Feeny, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is generally shirtless and showing off his tattooed chest. His chestnut hair is cut short. His eyes are a pleasant blue.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born the only child of a wealthy merchant. His mother was a soldier and died while he was still young. Quarion was left his mother's suit of armor and trained in its use and care. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the west; and he wants nothing more than to rejoin the army
Ideals: Joker, Fighting, Entrepeneur. Bonds: Attractive, Nature, Military. Occupation: Armorer
Voice: Rolls R's
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 53 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Ignan
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 |
Possessions: 4000 sp. Lapis lazuli (8 gp). Blue quartz (8 gp). Peridot (70 gp). Chrysoprase (70 gp). Moonstone (70 gp). Zircon (70 gp).
Kelter Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: This man is very fat, and has a large violet mantle and cape that has been intricately interwoven into his grey robe. His white hair is unkempt and raggedy. His eyes are violet and he is always smoking a pipe.
Personality: He is a hateful person. He taunts others and blames them for his problems. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: From birth he was tutored by a cruel and relentless mentor. Through the years after Kelter was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Kelter's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's attracted to the PC; and he's repulsed by the pc
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor. Occupation: Sellsword
Voice: Aggressive tone
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 70 gp.
Mormo Grief, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a colorful flower in his black hair. His skin is flawless and his white eyes scan people very quickly.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: The child of western immigrants he idolized his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has money and likes to spend it.
Ideals: Entrepeneur, Impeccable. Bonds: Attractive, Rich, Immigrant. Occupation: Assassin
Voice: Speaks with a cold
Attributes [hide]
Medium (6'2") Tiefling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Half-Plate.
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