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Vrondiss Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, typically a more casual-formal manner. His crest is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: His parents moved while he was still in utero so he is the first generation to be born here. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his sister's freedom.

Motivation: Doesn't want to be a Detective and was forced into it by his family.

Flaws: Insane. Bonds: Attractive, Immigrant, Family, Has a crush. Occupation: Detective

Voice: Scottish accent

Attributes [hide]

Vrondiss Chumbyxirinnish, Male Dragonborn Cleric 12
Medium (6'2") Dragonborn, Neutral Evil (CR 12)
Armor Class 13
Hit Points 68 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)14 (+2) 17 (+3)16 (+3)
Skills Intimidation +7, Sleight of Hand +7
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565443320

Possessions: 4000 gp. Moss agate (4 gp). Blue star sapphire (1200 gp). Pink pearl (120 gp). Rose (40 gp).


Social Check DCs


Lance Atherton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His white hair is cut short with large spiked bangs in the front. His brown unseeing eyes seem to look past you.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Healer arts, while his mother instructed him in etiquette, music and courtly manner. He has had some formal music training, and achieved minor success. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Regain custody of his son.

Ideals: Artistic. Flaws: Disease. Bonds: Nature, Family, Rich. Occupation: Healer

Voice: Australian accent

Attributes [hide]

Lance Atherton, Male Human Ranger 9
Medium (5'8") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 77 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)12 (+1) 14 (+2)13 (+1)
Skills Nature +4, Performance +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1100 gp. Rose (20 gp). Banded agate (16 gp). Amethyst (150 gp). Rock crystal (20 gp). Silver pearl (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Merihim Mayhem, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a green feathered hat and green clothes. His blue hair is knotted and matted. He has several tiny sapphire earrings on each ear.

Personality: Confrontational and typically high on some drug or another. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born on a small isolated farm. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He moves from town to town, unable to find a place to settle.

Motivation: He is a bit of a kleptomaniac; and money/treasure

Flaws: Addict. Bonds: Attractive, Rich, Criminal record, Nature, Immigrant. Occupation: Ruler

Voice: Forgets to breathe while speaking

Attributes [hide]

Merihim Mayhem, Male Tiefling Aristocrat 2
Medium (6'10") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)17 (+3) 12 (+1)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Druidic, Ignan, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: Jet (150 gp). Chrysoberyl (150 gp).


Social Check DCs


Jade In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses in grey turtlenecks beneath a brown coat with black slacks. He has dyed his greying brown fur a little too much giving a sharp brown color. His blue eyes are slightly larger than normal.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born into a rich family. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 4 years later his spouse died after the birth of his son. Heartbroken, Jade never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Optimist, Impeccable. Flaws: Ugly. Bonds: Rich, In love. Occupation: Brewer

Voice: Old thin voice

Attributes [hide]

Jade In the Morning, Male Tabaxi Wizard 2
Medium (6'2") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 10 (+0)14 (+2)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 90 gp. Carnelian (50 gp). Alexandrite (300 gp). Black pearl (300 gp).


Social Check DCs


Mindartis Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dyer. He then took over the family business and is one of the better Dyer for hire.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new dyer responsibilities is difficult

Flaws: Insane, Shy, Antagonistic. Bonds: Slave, Job. Occupation: Dyer

Voice: Voice breaks

Attributes [hide]

Mindartis Casilltenirra, Male Elf Wizard 10
Medium (4'7") Elf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 3 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)12 (+1) 9 (-1)15 (+2)
Skills Deception +6, Performance +6
Senses Passive Perception 9
Languages Common, Elven, Draconic
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 2300 gp.


Social Check DCs

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